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  1. - Top - End - #1
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    Default [3.5]Ubercharger

    So, what is the standard ubercharger build? Race, class, feats, the whole deal. I wanted to give a sugliin ubercharger a try, and figured that since casters are more my deal, I might want some advice.

    Thoughts? Advice? "Urdoinitwrong"?

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    Ettin in the Playground
     
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    Default Re: [3.5]Ubercharger

    Power Attack, Leap Attack, Shock Trooper, Combat Brute.
    Barbarian/Fighter/Frenzied Berserker.
    Play something with good Str and season to taste.
    [/sarcasm]
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    Default Re: [3.5]Ubercharger

    Hmm. Any good races I should be aware of? I don't know too many +4 Str, LA +0 races.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by arguskos View Post
    Hmm. Any good races I should be aware of? I don't know too many +4 Str, LA +0 races.
    Pure Orc.

    22 Str at level one for the win.

    Grab one of the magic items that removes Light Sensitivity, and you're golden.
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    Default Re: [3.5]Ubercharger

    Orc, for one.

    Edit: no, ninja won't be very useful for this build.
    Last edited by monty; 2008-12-15 at 10:30 AM.
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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Mr.Bookworm View Post
    Pure Orc.

    22 Str at level one for the win.

    Grab one of the magic items that removes Light Sensitivity, and you're golden.
    Yah, I was thinking Orc. Are there any others though (Orcs don't tickle my fancy)?

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: [3.5]Ubercharger

    Orc. WWAAAAAGH!

    Ninjas!
    Last edited by Kaiyanwang; 2008-12-15 at 10:32 AM.

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    Default Re: [3.5]Ubercharger

    LA isn't as bad on these, but really, it's the classes and feats that matter. It's not complicated until you're trying to get into the upper thousands. Standard melee races all generally work(Orc, Dwarf, Human, Half-Ogre). Centaur is incredible, if you can afford the adjustments.
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    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

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    Default Re: [3.5]Ubercharger

    You can probably afford a few LA on this, since BAB only really matters for the iteratives (your to-hit will be ridiculous enough anyway).
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    Default Re: [3.5]Ubercharger

    Fair enough. I might give Neanderthal a shot, for the flavor (I REALLY like sugliin). Maybe Orc or Half-Giant though... hmm....

    Thanks for the aid guys. Appreciate it.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: [3.5]Ubercharger

    Orc also allows you to take the Headless Charge feat, for another doubling. The sick thing about Ubercharger is stacking on multipliers, rather than static damage. When you are doing something like 36x PA damage, you know you are doing something right (or terribly terribly wrong!).

    Also, gear includes a Valourous (+1, Unapproachable East?) weapon which doubles damage on a charge.
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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Sstoopidtallkid View Post
    Power Attack, Leap Attack, Shock Trooper, Combat Brute.
    Barbarian/Fighter/Frenzied Berserker.
    Play something with good Str and season to taste.
    How many times do I have to say it?

    FRENZIED BERZERKER IS A TRAP AND A TPK WAITING TO HAPPEN

    Sooner or later, you are going to blow your Will save. When you do, you will wipe the party. It is not necessary to use it to make a perfectly usable Ubercharger build.
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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by ShneekeyTheLost View Post
    How many times do I have to say it?

    FRENZIED BERZERKER IS A TRAP AND A TPK WAITING TO HAPPEN

    Sooner or later, you are going to blow your Will save. When you do, you will wipe the party. It is not necessary to use it to make a perfectly usable Ubercharger build.
    True, but it gives the best numbers, which is what the OP wanted. In fact, I view FB as a massive trap as well, but TPKs are preventable with proper applications of Calm Emotions and Grease.
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    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by ShneekeyTheLost View Post
    How many times do I have to say it?

    FRENZIED BERZERKER IS A TRAP AND A TPK WAITING TO HAPPEN
    A level in Thayan Knight and a Red Wizard Cohort?

    Calm Emotions. It's what's for just desserts.

    I'd like to have a Red Wizard with a Frenzied Berserker cohort, actually. Some bodyguard!

    (Also, isn't Battle Jump a regional feat for gnolls from Thay?)
    Last edited by Khatoblepas; 2008-12-15 at 11:05 AM.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by ShneekeyTheLost View Post
    How many times do I have to say it?

    FRENZIED BERZERKER IS A TRAP AND A TPK WAITING TO HAPPEN

    Sooner or later, you are going to blow your Will save. When you do, you will wipe the party. It is not necessary to use it to make a perfectly usable Ubercharger build.
    Just make sure the rest of the party can fly.

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    Default Re: [3.5]Ubercharger

    Or use Exalted Cheese (some people makes Righteous Fury work that way).

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Kaiyanwang View Post
    Or use Exalted Cheese (some people makes Righteous Fury work that way).
    Yeah, the frenzied beserker uses something from BoED to stop her from impaling us.

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    Default Re: [3.5]Ubercharger

    I have to say that uberchargers don't work very well in my experience. Basically they turn every battle into a binary solution set:

    a) You charge and hit! You kill everything.
    b) You don't charge and hit! You're useless.

    Since uberchargers deal such ridiculous damage, there's no real in-between where you only damage the target - either your trick works and you wipe it out, or you can't do anything. It's all or nothing, and leads to really uneven battles.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Saph View Post
    I have to say that uberchargers don't work very well in my experience. Basically they turn every battle into a binary solution set:

    a) You charge and hit! You kill everything.
    b) You don't charge and hit! You're useless.

    Since uberchargers deal such ridiculous damage, there's no real in-between where you only damage the target - either your trick works and you wipe it out, or you can't do anything. It's all or nothing, and leads to really uneven battles.

    - Saph
    True. You can overcome this in two ways:

    - Make your party slightly focused (magic, buffs, and so on) on allow you charge - meh... from one-trick pony to one-trick ponies

    -Take the four essential ubercharger feats and then focus on something else. I my experience, good Fighters are half-ubercharger half combat reflexes cheese (not the unique way to do a good meleer obviously but..).
    Last edited by Kaiyanwang; 2008-12-15 at 11:19 AM.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Kaiyanwang View Post
    -Take the four essential ubercharger feats and then focus on something else. I my experience, good Fighters are half-ubercharger half combat reflexes cheese (not the unique way to do a good meleer obviously but..).
    I agree. Go Wolf-Totem-Barbarian/Fighter/Frenzied Beserker and use a spiked chain or something.

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    Default Re: [3.5]Ubercharger

    What book is Shock trooper from anyway?

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by olelia View Post
    What book is Shock trooper from anyway?
    Complete warrior, I believe

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Khatoblepas View Post
    (Also, isn't Battle Jump a regional feat for gnolls from Thay?)
    Battle Jump is a regional feat from the Taer region, which is part of Thay(occupied). Taer civilization is mostly Rashami in decent, IIRC. Rashami are human. Nothing says you have to be a gnoll. A human who lived amongst gnolls or studied gnolls in any way could learn the technique. You'd probably be Rashami though, but there is nothing wrong with that (*cough* oppressed peoples plot device *cough*).
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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Sstoopidtallkid View Post
    Power Attack, Leap Attack, Shock Trooper, Combat Brute.
    Barbarian/Fighter/Frenzied Berserker.
    Play something with good Str and season to taste.
    I didn't see it on here, but also under the "ubercharger" build is a mounted character. Probably Paladin/Cavalier with Mounted Combat/Ride-by Attack/Spirited Charge, wielding a lance. Cast Rhino's Rush, power attack while two-handing the lance. Throw in whatever other PA/charge enhancing feats you want.
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    Default Re: [3.5]Ubercharger

    For all of you wusses afraid of Frenzied BerTPKer, I got ya three words.


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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Keld Denar View Post
    Battle Jump is a regional feat from the Taer region, which is part of Thay(occupied). Taer civilization is mostly Rashami in decent, IIRC. Rashami are human. Nothing says you have to be a gnoll. A human who lived amongst gnolls or studied gnolls in any way could learn the technique. You'd probably be Rashami though, but there is nothing wrong with that (*cough* oppressed peoples plot device *cough*).
    Taers are a separate race detailed in Unapproachable East, the region was changed to The Icerim Mountains in PGtF, but it's still a race-specific feat. Just like a Human can't take Kn: Local ranks to pick up Otherworldly, it is impossible to take Battle Jump on a non-Taer. They have two Giant racial hit dice and a +1 LA, not really worth it considering the Complete Champion's Lion Totem Barbarian gets Pounce at level 1.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Random NPC View Post
    For all of you wusses afraid of Frenzied BerTPKer, I got ya three words.


    Iron. Heart. Surge.
    By RAW that works but I would eat my DMG before I let a player exploit the system like that. Frenzied Beserker was a mistake to even create and the mechanics behind it are both stupid and one sided.
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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by Saph View Post
    I have to say that uberchargers don't work very well in my experience. Basically they turn every battle into a binary solution set:

    a) You charge and hit! You kill everything.
    b) You don't charge and hit! You're useless.

    Since uberchargers deal such ridiculous damage, there's no real in-between where you only damage the target - either your trick works and you wipe it out, or you can't do anything. It's all or nothing, and leads to really uneven battles.

    - Saph
    While quite true, the ubercharger feats and basic attack plan are pretty solid for melee tankers. I was just looking for the stuff that makes a melee guy great at charging to open combat with. In my estimation, if I can charge and deal 2d8+65 damage, I should be pretty decent afterwards (big two handed weapon+good strength=moderately decent melee guy). Besides, what at level 8 is going to die to 2d8+65? Really? It'll just hurt like hell, not die in one swing.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

  29. - Top - End - #29
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    Default Re: [3.5]Ubercharger

    Just "buff" the Frenzied Berserker with Levitate pre-battle. Then at the end the wizard can raise up the FB until frenzy ends. This does mean you'll want a way of healing at a range, but that's a better problem to have to fix than a Frenzied Berserker with no foes left.

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    Default Re: [3.5]Ubercharger

    Quote Originally Posted by arguskos View Post
    I was just looking for the stuff that makes a melee guy great at charging to open combat with. In my estimation, if I can charge and deal 2d8+65 damage, I should be pretty decent afterwards (big two handed weapon+good strength=moderately decent melee guy). Besides, what at level 8 is going to die to 2d8+65? Really? It'll just hurt like hell, not die in one swing.
    Ah, I'd call that a charger rather than an ubercharger.

    A charger can charge and do lots of damage, but only spends a few feats on it and can do other things too. An ubercharger is a one-trick pony that does absolutely nothing except charge, but can hit for truly silly numbers (anywhere from hundreds to thousands, depending on level and permissiveness of the DM).

    - Saph
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