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2016-09-27, 09:36 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Hog-ties as used on humans are a bit different than hog-ties as used on animals (understandably so, given the anatomical differences), so I'm not sure that's a dysfunction.
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2016-09-27, 11:47 AM (ISO 8601)
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- Jan 2011
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- Why am I here?
Re: Dysfunctional Rules VIII: When General Trumps Specific
So a wereboar can escape a hogtie by going into hog form.
I wonder just how loosely one can play the 'humanoid shaped' rule. You could say that most bilaterally symmetrical quadrupedal vertebrates have a generally 'humanoid shape'. Does an ape count? A monkey? A lemur? A rat?
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2016-09-27, 07:05 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Early I mentioned about how oddly certain Special Attacks interact with changed or just non-standard Size
Now I noticed: the same can be said about the most of feats with a Size category prerequisites
What, you will say: loss of prerequisites cause feat to stop working?
Yes...
Unless it's a bonus feat!
It's not a dysfunction, but still, probably, an unintended oversight: Urban CompanionThis is identical to the sorcerer's ability to summon a familiar (PH 52), including all benefits granted and gained by the familiar, except as noted below. Her functional level for determining the abilities of the companion is equal to her druid level or one-half her ranger level.
• She does not lose experience points if her urban companion is slain, and she requires only 24 hours to replace one who is lost.
• Her urban companion has total hit points equal to 3/4 her own hit points, rather than half as per a familiar.
•The urban companion gains the ability to speak with other animals of its kind when she has an effective master level of 1st, rather than 7th.
•When she reaches an effective master level of 7th, she can speak with animals of her companion's kind, as per speak with animals. This is a supernatural ability that functions constantly, and it requires only a free action to reactivate if somehow dispelled.
Note: this quote is from the Libris Mortis; updated spell in Spell Compendium lacks that line completely, and older version in Savage Species says:Awakened undead do not regain any skills, feats, or extraordinary abilities they had in life, but they do gain skill points ([4 + Int mod] × HD)and feats (one for first Hit Die, one for each three HD thereafter) normally after being awakened.
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2016-09-28, 12:56 PM (ISO 8601)
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- Feb 2014
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Not sure if dysfunctional, but the Ectopic Adept has some strange wording. Its capstone and 3rd-level ability only function when you have as many craft (sculpting) ranks as manifester levels, which gets weird quickly.
"Hey, Bob the Ectopic Adept! Didn't you use to be able to create two astral constructs?"
"I did, but I forgot to take the mandatory pottery classes while fighting monsters in a dungeon, so I forgot how to do so."
"Then why does Fred the Ectopic Adept still has that ability? He hasn't expanded his pottery knowledge either."
"Yeah, but he decided to learn divine magic rather than expand his psionic powers: obviously creating more astral constructs is easier then."Creator of the LA-assignment thread.
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2016-09-28, 02:40 PM (ISO 8601)
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- Dec 2014
Re: Dysfunctional Rules VIII: When General Trumps Specific
Spoiler: Collectible nice thingsMy incarnate/crusader. A self-healing crowd-control melee build (ECL 8).
My Ruby Knight Vindicator barsader. A party-buffing melee build (ECL 14).
Doctor Despair's and my all-natural approach to necromancy.
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2016-09-29, 02:24 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Originally Posted by SRD - Weapon Proficiency featsLast edited by ShiningStarling; 2016-09-29 at 02:25 PM.
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2016-09-29, 03:10 PM (ISO 8601)
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- Mar 2012
Re: Dysfunctional Rules VIII: When General Trumps Specific
Lol. Good one.
The PHB however clears up that this is not what the normal section tells us:Originally Posted by PHB p. 89
There is a quirk though. Since the feat does not make the character proficient but only removes the penalty, the character would not qualify for any other feats or classes that require proficiency
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2016-09-29, 03:46 PM (ISO 8601)
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- In a field of starlight
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Re: Dysfunctional Rules VIII: When General Trumps Specific
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2016-09-30, 10:17 AM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
Re: Dysfunctional Rules VIII: When General Trumps Specific
Shatter Mind Blank can negate a psionic mind blank or a personal mind blank affecting the "target". The power does not have a target, it has an area. In fact, the entire power is written assuming the power has one, single target.
Last edited by Jormengand; 2016-09-30 at 10:17 AM.
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2016-10-01, 12:09 PM (ISO 8601)
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- Nov 2008
Re: Dysfunctional Rules VIII: When General Trumps Specific
(PF) A combat maneuver specialist can use the Drag maneuver to pull enemies that are much heavier than their normal dragging weight limit. A mid-level strength 8 character can drag 800 pounds of object under ideal circumstances, but has only minor trouble hauling around a paralyzed 2000 pound centaur.
Last edited by Bucky; 2016-10-01 at 12:10 PM.
The gnomes once had many mines, but now they have gnome ore.
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2016-10-01, 12:47 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Goliath's Mountain Rage: because it says "Large" rather than "+1 size category", it works weird on Goliaths who are bigger than Large (By the RAW, it make 'em smaller )
Goristro - demon which looks like a huge Minotaur - don't have a Gore attack
Shade Hunter (Champions Of Ruin):Tools of the Trade: By 4th level, you have picked up so many knickknacks and strange tools on your travels that you've lost track of everything you own. Once per day, you can "find" any mundane piece of equipment (other than weapons or armor) worth up to 10 gp per class level somewhere on your person, having forgotten completely about it. When you do so, you must subtract an equivalent amount of gold (or other treasure - gems, jewelry, art, etc.) from your savings. If you do not have enough gold to cover the cost of the item you want, you might not find the item with this ability.
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2016-10-01, 12:52 PM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Creator of the LA-assignment thread.
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2016-10-01, 05:53 PM (ISO 8601)
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- Mar 2008
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- NYC
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2016-10-01, 06:13 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Not true, you can also be a monstrous humanoid or giant. Not something most Hairy Spiders will manage to be, though.
Also, I'm not sure that Stoneblessed gives Powerful Build in the first place?
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2016-10-02, 01:21 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
The Silver Key has the following ability:
Cunning Body (Su): By 6th level, a silver key's form has developed the ability to adapt to a number of dangerous environments:
If submerged in liquid, you automatically activate a water breathing effect.
If you fall more than 5 feet, you automatically activate a feather fall effect.
If you are paralyzed, you automatically activate a remove paralysis effect.
Human heritage: your human ancestry is from a Shapechanging wizard with particular fetishes. Alternatively, take the entropic and half-troll templates.Creator of the LA-assignment thread.
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2016-10-02, 06:36 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Originally Posted by human heritage
Half-troll entropic hairy spiders are giants, though, so that'll get you into stoneblessed and hence Goliath Barbarian.
Really, it's somewhat strange that they made them specifically turn Large rather than just increasing by one step - after all, Stoneblessed is in the same book and there's Small races in the Player's Handbook. The fine-to-large hairy spider is an obvious outlier, but even just using core+RoS you've suddenly got small-to-large halflings!
Small Large.
(Although his size category increases by one step, the goliath barbarian’s height only increases by a foot or so and his mass only increases by about 30–40%, so his equipment still fits normally.)
However, he does not gain additional benefits on weapon size and grapple checks, since he already has them from his powerful build ability.
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2016-10-02, 11:08 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
You wouldn't like that spider when it's angry!
Fine-sized creature turning into Large-sized while raging is just good
Huge (or even Colossal ) creature - into Large - is just weird: what's up, it get smaller while raging?
And even worse: it says "height only increases by a foot or so";
if creature was smaller than Large, then it's OK;
if creature was already Large, we can say it's "foot or so" taller, but still Large
if creature is Huge or larger, then there is no excuse
They are in Chapter 7: Equipment, so, unless there are some RAW which says they aren't, they are equipment!
I will say more: since services are in the same chapter, they are equipment too, and could be suddenly "found" by Shade Hunter of sufficient level
No, it doesn't - class description don't have any mentions of Powerful Build
Doesn't Entropic Creature template change type to Outsider for any living creature?
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2016-10-02, 11:49 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
"Help us, Shade Hunter! The legions of Baron Evillicious are descending upon us, but our siege equipment has been sabotaged!"
"Look at that! I had a fully equipped carpenter in my pocket all along!"
It does, which makes the spider a viable recipient for for half-troll. Half-troll then changes it back to giant.Creator of the LA-assignment thread.
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2016-10-05, 09:41 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
According to page 70 of Oriental Adventures, an OA campaign not taking place in Rokugan does not have unarmed strikes. And here we thought monks being nonproficient was dysfunctional: it's way worse.
Creator of the LA-assignment thread.
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2016-10-05, 09:58 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Spiderfriend Magic feat (Drow of the Underdark):
Benefit
Your spells have no effect against vermin allies (but affect vermin enemies normally).
What's will happen with vermins which are neither allies, nor enemies, but still in the spell's AoE?
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2016-10-05, 10:37 AM (ISO 8601)
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2016-10-05, 11:27 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
The voidmind template says:
Attacks: A voidmind creature gains a tentacle attack. At will, the creature can extrude a tentacle (resembling an oversized mind flayer tentacle) from the psionic slime in the creature's skull. This tentacle sprouts from the head of the voidmind creature and can attack with a reach 5 feet longer than the base creature's normal reach.
If the base creature can use weapons, the voidmind creature retains this ability. A creature with natural weapons retains those natural weapons. A voidmind creature fighting without weapons uses the primary natural attacks of the base creature, or the tentacle attack if the base creature doesn't have natural weapons. When it has a weapon, it usually uses the weapon instead.Creator of the LA-assignment thread.
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2016-10-05, 11:40 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Hmm, there also doesn't appear to be anything about an upper limit to how many tentacles you can extrude; and it explicitly says you can do so at will.
Kaedanis Pyran, tai faernae.
The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016
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2016-10-05, 11:48 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Creator of the LA-assignment thread.
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2016-10-05, 12:00 PM (ISO 8601)
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2016-10-05, 02:54 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
A warshaper can grow any natural weapons it desires and as many as it desires so long as it doesn't grow them in the same position (only two claw attacks if it has only two arms, only one bite if it only has one mouth, one gore attack per head, etc.). Since tentacles don't have a "slot," a warshaper can grow as many as it pleases.
See my Extended Signature for my list of silly shenanigans.
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2016-10-05, 03:38 PM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2016-10-15, 08:46 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
So, i was reading intensify spell meta magic and reading it says it increases only the dice, no other effects. If this metamagic was used on something with dice damage and then extra damage, like magic missile dealing 1d4+1 would the extra dice give the +1 damage? a strict reading seems to say no.
Also, would bloodlines that give 1 damage per dice still affect it?
This one seems more likely
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2016-10-15, 09:11 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Warforged appear as massive humanoids molded from a composite of materials—obsidian, iron, stone, darkwood, silver, and organic material—though they move with a surprising grace and flexibility. Flexible plates connected by fibrous bundles make up the body of a warforged, topped by a mostly featureless head.Creator of the LA-assignment thread.
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2016-10-15, 09:41 AM (ISO 8601)
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Re: Dysfunctional Rules VIII: When General Trumps Specific
Listing darkwood separately from organic material does not necessarily mean that it is not organic