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Thread: Stats for chicken?
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2010-09-08, 04:07 PM (ISO 8601)
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Stats for chicken?
I am looking for official WotC stats for the most dreadful farm creature of all: the chicken. Dragon magazine material is fine, too. If neither is available at all, then I guess it is resorting to homebrew.
EDIT: dern, this was supposed to be in Roleplaying... that's what I get for super-multi-tabbing. Can't even delete the thread.
If a mod sees this, I don't suppose this could be moved, please?
EDIT DEUX: Here is the result of all this!Last edited by Morph Bark; 2010-09-10 at 04:11 AM.
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2010-09-08, 04:23 PM (ISO 8601)
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Re: Stats for chicken?
Chicken (animal)
1/2 HD (2 Hp)
Size Tiny
AC Total 12, FF 12, Touch 12 (Size +2)
Attacks Peck -1 (1 nonlethal damage)
Base Speed 10ft. (Move), 5ft. (Hover)
Ability Scores: 4 Str, 10 Dex, 10 Con, Int 1, Wis 8, Cha 10
Skills: Spot +3, Jump +0
Feats: Alertness
Chickens are stupid, annoying and highly paranoid creatures. They're small, weak and cannot fly despite having feathers and appearing (only somewhat) like birds. They are the epitome of pathetic - but then again, they're also commonly domensticated and consumed by humans enmasse.
The first chicken was probably domesticated because it was easy to catch.
Hover
A chicken that hovers will always try to land in the space it ends its hover in, which occurs usually at the end of a round. Although a chicken's hover speed is only 5ft., it can still 5ft. step as a hover.
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Done.Last edited by imp_fireball; 2010-09-08 at 04:26 PM.
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2010-09-08, 04:24 PM (ISO 8601)
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Re: Stats for chicken?
Nonlethal damage? Link disagrees.
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2010-09-08, 04:27 PM (ISO 8601)
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Re: Stats for chicken?
Yah, well if you have a dozen chickens pecking you, that's a lot of non-lethal damage. If link passes out and they keep pecking him, that will eventually turn to lethal damage (basically assumed in-game whenever he dies).
Also, chickens can still perform coup de graces (making a peck lethal damage) by pecking out eyes and such (I don't think the rules disagree with that).Last edited by imp_fireball; 2010-09-08 at 04:28 PM.
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2010-09-08, 04:28 PM (ISO 8601)
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Avatar by Dogmantra
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2010-09-08, 04:31 PM (ISO 8601)
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2010-09-08, 04:31 PM (ISO 8601)
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Re: Stats for chicken?
Yeah, this is prettymuch for a character starting out with the Chicken Infest flaw, so since Dragon magazine says you pull forth a chicken rather than what you wanted, I figured Dragon magazine also would have stats for chickens at some point.
Homebrewer's Signature | Avatar by Strawberries
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2010-09-08, 04:46 PM (ISO 8601)
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Re: Stats for chicken?
Poked around a bit more, googled some more, and found a thread on these forums where someone said he just used Raven stats because the entry says "The statistics presented here can describe most nonpredatory birds of similar size."
So yeah, there I have it then. Case closed.Homebrewer's Signature | Avatar by Strawberries
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2010-09-08, 04:53 PM (ISO 8601)
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Re: Stats for chicken?
Use housecat statistics, and give it a little bit of fly speed in exchange for a loss of land speed.
What's that? Cats are dangerous animals?
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2010-09-08, 04:56 PM (ISO 8601)
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Re: Stats for chicken?
I moreso decided to tweak the Raven a bit, since chickens don't fly as well and peck more rather than use claws.
CHICKEN
Tiny Animal
Hit Dice: 1/4 d8 +1 (2 hp)
Initiative: +1
Speed: 10 ft. (2 squares), fly 10 ft. (clumsy)
Armor Class: 13 (+2 size, +1 Dex), touch 13, flat-footed 11
Base Attack/Grapple: +0/–13
Attack: Peck +3 melee (1d2–5)
Full Attack: Peck +3 melee (1d3–5)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: —
Special Qualities: Cucco alert, low-light vision
Saves: Fort +3, Ref +3, Will +2
Abilities: Str 1, Dex 13, Con 13, Int 2, Wis 14, Cha 6
Skills: Listen +5, Spot +7
Feats: Alertness (B), Weapon Finesse
Environment: Temperate forests
Organization: Solitary
Challenge Rating: 1/8
Advancement: —
Level Adjustment: —
These dull brown birds are about 1 foot tall and have wingspans of about 2 feet. They can use their beaks for a nasty little peck.
The statistics presented here can describe most nonpredatory, domesticatable birds of similar size.
Cucco Alert: Every time a chicken is slain, there is a cumulative 1% chance that all chickens within 1 mile immediately become extremely hostile to you and will attack you on sight.
This is a variant rule.Last edited by Morph Bark; 2010-09-29 at 02:59 PM.
Homebrewer's Signature | Avatar by Strawberries
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2010-09-08, 05:04 PM (ISO 8601)
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Re: Stats for chicken?
I've never seen the point of such stats to be honest, at such low numbers system breaks even more than usually, see classic cat vs commoner case, and it's not like it allows some useful dog chases chicken, or whatever opportunities anyway.
I personally just handle such animals all free form - player tells what he does, in case of interaction, and I come up with something.Last edited by Spiryt; 2010-09-08 at 05:07 PM.
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2010-09-08, 05:23 PM (ISO 8601)
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Re: Stats for chicken?
see classic cat vs commoner case
A cat has good reflexes (maybe it can use this to oppose a surprise attack) but probably not a very good dex, to reflect that a human can easily reach around and kick it.
Alertness (B), Weapon FinesseLast edited by imp_fireball; 2010-09-08 at 05:27 PM.
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2010-09-08, 05:54 PM (ISO 8601)
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Re: Stats for chicken?
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2010-09-08, 05:55 PM (ISO 8601)
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Re: Stats for chicken?
The (B) stands for racial bonus feat.
Edit: Too slow.Last edited by LOTRfan; 2010-09-08 at 05:56 PM.
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2010-09-08, 06:02 PM (ISO 8601)
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Re: Stats for chicken?
Last edited by The-Mage-King; 2010-09-08 at 06:11 PM.
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2010-09-08, 06:28 PM (ISO 8601)
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Re: Stats for chicken?
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2010-09-08, 08:56 PM (ISO 8601)
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Re: Stats for chicken?
a chicken capable of 1 dmg of any kind can one-shot a nameless npc (who only have 1 HP) (as a side note, cats in dnd can kill commoners, but that's less of a stretch considering how bad some people come out after pissing off a cat )
i think you'd have to make it a swarm creature. maybe...
HP: 12? (a dozen chickens?)
init: +0
speed: 10
ac: 12 (+2 size)
atk: swarm (d4-1)
special: swarm traits, +10 on horizontal jump checks (chicken wings cant fly, but they can carry the meals on legs a good distance) distract DC 10, half damage from slashing and piercing
fat: unlike most swarms, chickens are rather large and easy to kill, characters with the cleave feat deal full damage to chicken swarms.Last edited by thubby; 2010-09-08 at 09:38 PM.
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2010-09-09, 02:50 AM (ISO 8601)
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Re: Stats for chicken?
I agree there's not really a whole lot of point to statting out harmless animals.
As for the cat vs commoner thing well someone for some crazy illogical unknowing reason decided that the commoner class was going to be the worst thing in existence. Hell its even worse than taking racial hitdice
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2010-09-09, 02:52 AM (ISO 8601)
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Re: Stats for chicken?
Here you go:
Gamecock
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2010-09-09, 03:36 AM (ISO 8601)
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Re: Stats for chicken?
i remember seeing that now
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2010-09-09, 03:54 AM (ISO 8601)
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Re: Stats for chicken?
Which one?
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2010-09-09, 06:52 AM (ISO 8601)
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Re: Stats for chicken?
Yeah, I used the raven as a base for my version of a chicken, from Resident Evil D20.
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2010-09-09, 07:55 AM (ISO 8601)
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Re: Stats for chicken?
Whoa. Being weaker than others does not entitle enyone to treat them without any respect.
Chicken are social, caring and generally peaceful birds that are important to humans all over the world.
Besides, chickens aren't made for fighting. You don't want to get wracked by a raging rooster.Do you use the mechanics to play the game,
or do you use the game to play the mechanics?
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2010-09-09, 08:12 AM (ISO 8601)
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2010-09-09, 08:23 AM (ISO 8601)
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Re: Stats for chicken?
Last edited by Killer Angel; 2010-09-09 at 08:24 AM.
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2010-09-09, 09:22 AM (ISO 8601)
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Re: Stats for chicken?
Do you use the mechanics to play the game,
or do you use the game to play the mechanics?
My opinion on paladins
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2010-09-09, 09:24 AM (ISO 8601)
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Re: Stats for chicken?
Homebrewer's Signature | Avatar by Strawberries
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2010-09-09, 09:33 AM (ISO 8601)
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Re: Stats for chicken?
Last edited by Spiryt; 2010-09-09 at 09:34 AM.
Avatar by KwarkpuddingThe subtle tongue, the sophist guile, they fail when the broadswords sing;
Rush in and die, dogs—I was a man before I was a king.
Whoever makes shoddy beer, shall be thrown into manure - town law from Gdańsk, XIth century.
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2010-09-09, 09:42 AM (ISO 8601)
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Re: Stats for chicken?
Dropping in here to do my usual "make GitP: Homebrew more like Wikipedia" thing.
She Who Clucks - the evil queen of all chickens. Influenced by sprite videogame concepts.
Cluckzor - A tragically braindamaged deity I created. He acts Evil, but all his clerics are Chaotic Good.
I suppose if your REALLY wanted to use them both in the same game you COULD make She Who Clucks Cluckzor's chief minion, and say that his clerics are very attentive about "helping" (note quotes) the minions mentioned in the thread at every available opportunity... such as by leading them to some small fake victory, and then dispatching them back to the hells by the quickest means possible to report the joyous news... and they just never seem to have prepared Dismissal or Banishment on those days... very rotten luck, which reminds me, I never did pick Cluckzor's favored weapon... perhaps the punching dagger? Yeah, that sounds good for his humanoid minions and clerics. Poultry-esque creatures would favor the peck and the spur.
Bhu's monster thread - I remember some poultry monsters in this, in more than one place.Last edited by DracoDei; 2010-09-09 at 03:46 PM.
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2010-09-09, 10:42 AM (ISO 8601)
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Re: Stats for chicken?
You don't want to get wracked by a raging rooster.
Also that sweaty man in a wife beater with an axe is probably a commoner.
The above man is timid but hard working. Also, he's holding an axe for chopping fire wood.
But this a freakin' male chicken.
Seriously?
Um... well.
Rooster's Goal (Su): At your will, your shouting voice will now become triple its original volume as a free action. If you succeed upon any will save with a roll of 20 or higher, you may duplicate the affects of iron heart surge for one round.
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The racial hit dice probably reflect toughened commoners (like modern's toughened civilians), at least in humanoid hit dice.Last edited by imp_fireball; 2010-09-09 at 11:04 AM.