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  1. - Top - End - #1
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default S.E.U. II: Ho Ho Horrors - Game Ended

    S.E.U. II: Ho Ho Horrors


    The 16 December 2008...

    About 20 years ago S.E.U. Agents had a close encounter with creatures dubbed "horrors" or Paranormal Species No#3 in the village of Hollows Way.

    Since then there have been no encounter with these strange creatures, S.E.U. has assumed that this was a limited case and that these creatures now are extincted.
    However the S.E.U. agent Edmund Irrens claims to have spoken to a person that might be the "creator" of the horrors, this claim remains unconfirmed since no other proof has been given.


    *Ring*

    "You have reached S.E.U., how can I help you?"

    A feminine voice could he heard, she sounded very uncomfortable.
    "Um... this is a bit awkward but I think I need help with the err supernatural?"

    "There is no such thing ma'am, please state your problem again."

    "I can't live in my own house anymore!"
    The line went silent.

    Suddenly the voice came back again, "Sorry about that but I'm just so frustrated, I just bought this new house you see and-"

    "Before I do anything, I need to remind you that unless your 100 % sure that there is something in your house that we can deal with I advice you to not use our line of service. Since if we have to send out a team on some kind of- excuse my expression- "ghost-chase" there is a fee-"

    "Yes, yes I have read about your organization, I know what you do and I'm prepared to pay that fee if you don't find anything, just send one of your teams... please."

    "We have confirmed your position."

    "Wait, you know from where I'm calling?"

    "A team is on the way ma'am."

    "...and don't call me ma'am, it makes me sound so old."

    "Yes, ma'am"

    A drawn out sight could be heard on the other end of the line then it went silent once again.

    Rules
    Classic Werewolf Game Rules
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    Quote Originally Posted by Shadow View Post
    The game is played in turns that consist of two different phases.
    There's a day phase that happens from dawn til dausk in game. This period lasts 48 hours. During this time all the players try to decide who the bad guys are by voting for them. Votes are done in red text. Whoever has the most votes after 48 hours is removed from the game.
    The next phase is the night phase, which lasts from dusk til dawn. This phase lasts 24 hours. During this phase, anyone that has a special action to perform during that time does so via PM to the narrators. This is the phase of the game where the wolves would tell the narrators who they would like to kill.

    After time's up, the narrators will post the opening of the following Day Scene and it starts all over again.
    This continues until either A) all of the Wolves are destroyed by the Villagers -or- B) the Wolves reduce the total number of non-wolf players to equal their own.


    Horrors
    Spoiler
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    Horror: Every night one of the horrors can merge with another player. This will kill the horror and make the player they merged with to a horror instead.

    The player that becomes a horror now have the same victory condition as the other horrors.

    In this game the horrors can choose if they want to "merge" with a player or not but if a member of S.E.U. would be the target of a horrors ability they will still die instead of becoming horrors and the horror will survive even if the horror has chosen otherwise.
    If the horror would target another horror they will learn of each other (due this being a blind wolf game.)

    Once a horror have merged with a player it can still talk to the player it have merged with and give advice but since its "dead" it can't effect the game in any other way except talking to the other horrors.

    If a horror is a part of a commando group they can if they want, try to disturb the group, giving the groups bane action a 75 % chance of failure and the scry a 75 % chance of showing a incorrect result.

    The horrors wins once their number are equal to the number of the remaining villagers and they all scries as Horrors.


    Team Villager
    Spoiler
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    The villagers will win once all the horrors are dead.

    Civilian (Villager): How you ended up inside this house only you know but now your trapped, the S.E.U. agents has sealed off the entire building. Now you need to kill both a wraith and horrors to make it out alive. Scries as Civilian (Villager).

    Too-stupid-to-live (Fail-Role) there seems to be guys like this in every horror-themed house. If they are in a commando group there is a 75 % chance that the bane will fail or the scry will show incorrect result. They will think that they are normal civilians thought. Scries as Civilian (Villager)

    S.E.U. Spectral Encounter Unit (Agent): You were send here to investigate the possible appearance of a Class: Fear Wraith and you found one... along with a couple of horrors. This is a way out of your league but since the horrors seems to disturb all kinds of communication you are forced to deal with it yourself to prevent the horrors from spreading. You will die if a horror tries to merge with you but you don't start the game knowing each other due communication problems. Scries as S.E.U. Agent (Agent).


    Wraith
    Spoiler
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    Wraith's are often mistaken for ghosts (AKA souls of the dead) but they are in fact creatures just like humans or cats, scientists just haven't been able to explain this strange life form.
    From what we know wraith's feed on emotions, there are no scientific explanations for exactly how a creature would be able to do this but right now that is the most common theory until something better is suggested.

    Wraiths are transparent (or invisible as some call them) and have been proved vulnerable only to fire and different kinds of acid and bases.

    The oldest wraith that has been found was about 50 years old, there is much to learn about their life cycle but they seems to settle down on heavily populated places like in cities. Wraith's lies dormant most of their life's, the humans around them feed them enough emotions to last a life time.

    When wraiths gets older they no longer can feed on multiply types of emotions, instead they specialize on feeding one type (like lust, hate, fear etc.)

    When a place is abandoned for different reasons the wraith will awake from its dormant state, its now they begin to get dangerous. The wraith without its free supply of emotions it got from the humans around it is now forced to "hunt" for the emotion they are specialized in.

    Its these kind of awakened wraiths that the S.E.U. is trained to take out before they can do any lasting damage.

    Wraiths grow stronger the more emotions they gain, a hunting wraith can make strange images appear, making strange sounds, manipulate human emotions and in some of the most extreme cases, kill human beings.

    There are five different classes of awakened wraiths, Fear, Lust, Wrath (Hate), Happiness and Gloom (Depression) to his date, however there might be more unclassified types out there.

    Wraith: A typical fear class wraith. This creature most likely awakened when the house it lived in was abandoned, before that the house was most likely a place of great violence and fear that the wraith have learned to feed upon. When a new owner came into the house the wraith must feed upon it by using all of its powers.

    The wraith can not be night-killed or turned into a horror. It will scry as a Wraith. For every night that passes the wraith will feed upon more of the humans emotions and gain new powers. Every power they gain can only be used once.

    The wraith will win the game if it survives it, it still counts as a villager for the horrors victory condition thought.

    Night 1: Vote will count as 2 instead of 1 for one day
    Night 2: A disguise action
    Night 3: A void action (Works on horrors too)
    Night 4: A scry action
    Night 5: A bane action
    Night 6: A disguise Action
    Night 7: A kill action
    Night 8: A void Action
    Night 9: A day-bane action


    Commando Groups - Important!
    Spoiler
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    Three players of any type of roles can during a night form a "commando group" by sending a PM with all their names to the narrator (every player in the commando group must be willing to join). A player can only be in one commando group at once every night. The commando group can either scry a player or bane a player during the night. They can't use any of these actions on a member in their own commando group.

    Note: If a player in a commando group should be voided the entire group is voided too but only for commando group actions.


    There will also be a secret role called Infected Santa Claus in the game...

    Player List
    Spoiler
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    {table=head]Number|Player|Role|Died
    1|Reinholdt|horror|Lynched day 7
    2|Blue Umbrella|Horror|Lynched day 4
    3|Aemoh|too-stupid-to-live (fail)|Lynched day 5
    4|iceddragons|too-stupid-to-live (fail)|Lynched Day 8
    5|Dr. Bath||
    6|Uncle Festy|too-stupid-to-live (fail)|Killed night 2
    7|Hero 1.0|Civilian (Villager)|Lynched day 2
    8|GAThraawn|Horror|Lynched day 6
    9|Emperor DemonKing|Wraith|Lynched day 3
    10|evnafets|S.E.U. Agent|Killed night 5
    11|Selrahc|Horror|Merged night 3
    12|Murska||
    13|Recaiden|Horror|Merged night 8
    14|PirateMonk|Infected Santa|Killed Night 1
    15|DarkComet|S.E.U. Agent|Lynched day 1
    16|Duos||
    17|Mordokai|S.E.U. Agent|Killed Night 7
    18|lamech|Horror|Merged night 4

    [/table]
    Last edited by Shadowcaller; 2009-01-18 at 01:11 PM.

  2. - Top - End - #2
    Barbarian in the Playground
     
    Hyozo's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    I'm going to join this one.
    Avatar by Vulion. Vectored by me.

  3. - Top - End - #3
    Barbarian in the Playground
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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    I'm dashing all the way to this house. In.
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    Orc in the Playground
     
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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Man, I'm a sucker for these nonstandard games, but I'm already at my 3-game limit.
    Avatar by Ashen Lilies.
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    by Happyturtle and Ashen Lilies

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  5. - Top - End - #5
    Bugbear in the Playground
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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In again.
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    Do you surmise it's wise to have laser beams emitting from your eyes?
    -They Might Be Giants, "The Lady and the Tiger"

  6. - Top - End - #6
    Bugbear in the Playground
     
    Boo's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In, and probably out first like last time.

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    Ogre in the Playground
     
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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In. Let's see if I'm as useless as last game...
    Avatar by Simius

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    Firbolg in the Playground
     
    Recaiden's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In this time.
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
    Echidna by Serpentine

  9. - Top - End - #9
    Pixie in the Playground
     
    Aemoh's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    *makes a comeback*

    Also known as IN

    EDIT: Just noticed Darkcomet's post, and had to say... three game limit? Really? I think I'm in like... 5 right now? 2-3 more I've joining that haven't started. Hah. I should probably stop joining everything.
    Last edited by Aemoh; 2008-12-15 at 10:54 PM.

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  10. - Top - End - #10
    Orc in the Playground
     
    Darkcomet's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Well...

    Since this one is small and Ravnica is likely to end pretty soon...

    In.
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    by Happyturtle and Ashen Lilies

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  11. - Top - End - #11
    Halfling in the Playground
     
    PaladinGuy

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    What the hey. Sign me up.

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    Troll in the Playground
     
    Murska's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    *bangs on door* Let me in!
    Quotes:
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    Quote Originally Posted by lamech View Post
    Trusting Murska worked out great!
    Quote Originally Posted by happyturtle View Post
    A Murska without lies is like a day without sunshine.
    Quote Originally Posted by Xihirli View Post
    I say we completely leave our fate in the hands of the trustworthy Murska and continue in complete safety.

  13. - Top - End - #13
    Ogre in the Playground
     
    Reinholdt's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    WW game? In.
    Quote Originally Posted by Lord Magtok View Post
    Gods, Reinholdt was right, a hundred percent right.
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    -Nyahahaha~
    Quote Originally Posted by Supagoof View Post
    Tale as old as thread
    And you find yourself dead
    Reinholdt was the Beast
    Quote Originally Posted by Philistine View Post
    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

  14. - Top - End - #14
    Halfling in the Playground
     
    PaladinGuy

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Quote Originally Posted by Murska View Post
    *bangs on door* Let me in!
    Not by the hairs on my chinny chin chin...

  15. - Top - End - #15
    Barbarian in the Playground
     
    GAThraawn's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In, with a wink of my eye, and a twist of my head.
    Thrawn avatar by Oregano, Isard avatar by Introbulus.
    Quote Originally Posted by Mando Knight View Post
    Quote Originally Posted by Noedig View Post
    Sounds good. And I wish you the best. Only heed this advice: No plan survives first contact with the enemy.
    Unless you're Thrawn, in which case no enemy survives first contact with the Plan.
    0eB+0eA+0eP+0eS+0eD+0eC+0eF Dice Roller

  16. - Top - End - #16
    Ogre in the Playground
     
    Dr. Bath's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In! So no regular baner or seer then? Or masons, or anything?

  17. - Top - End - #17
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Quote Originally Posted by Dr. Bath View Post
    In! So no regular baner or seer then? Or masons, or anything?
    Nope, this game is going to test a whole new concept of WW-gaming. Instead of baners and seers we got the commando groups.

    Anyhow I would like to have at least 15 players before it starts.
    Last edited by Shadowcaller; 2008-12-16 at 06:28 AM.

  18. - Top - End - #18
    Bugbear in the Playground
     
    Uncle Festy's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    … and in again. Definitely.
    Quote Of The Week Whenever I Feel Like Updating It (last updated 1/17/12)
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    Quote Originally Posted by Phase
    That guy was badass! He was like, "Oh! Oh, you're gonna try to Chuck Norris me, I'll just Chuck Norris you!" Unfortunately, I am the best Chuck Norris since Chuck Norris.
    Which is saying something, considering that Chuck Norris... was Chuck Norris.

  19. - Top - End - #19
    Ogre in the Playground
     
    RedKnightGirl

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    If there's room.

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    Orc in the Playground
     
    Heroic's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    In.. hoping I won't get lynched as a seer again
    avatar by me

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    Formerly known as Hero 1.0

  21. - Top - End - #21
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Okay, great we got 16 players then. I will start up the game tomorrow when I got time, along with the Mirrodin narration.
    Last edited by Shadowcaller; 2008-12-16 at 05:40 PM.

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    Ogre in the Playground
     
    Lamech's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Can I join in too? Please?
    My deaths to wolves (or other evil night killers)
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    Spytrap III, Ultimate Kaos II, Monty Python, Twin Village, Invasion of the Zombies: Outbreak, Vampires III

    Quote Originally Posted by Shadow
    I think Lamech will make a great Sephiroth.
    A new New York IC OOC

  23. - Top - End - #23
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Quote Originally Posted by lamech View Post
    Can I join in too? Please?
    Hmm sure, I haven't signed out the roles yet so why not?

  24. - Top - End - #24
    Ettin in the Playground
     
    Mordokai's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Another one?

    *puppy eyes*
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
    This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
    "There will come a day so dark you will pray for death. On that day your prayers will be answered."
    Book of shadows, book of night, wake the beast and banish light.

  25. - Top - End - #25
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Why not?

  26. - Top - End - #26
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    The roles will be sent out tomorrow instead along with the opening narration since I have been busy with school and the Mirrodin end narration.

  27. - Top - End - #27
    Bugbear in the Playground
     
    Shadowcaller's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    It was snowing as he arrived at the house with his van, he stepped out into the snow.

    The house in question was one of those old buildings that usually stood out from the rest of the city. It was strange that it had not been demolished already to make place for some supermarket since it was in such a central part of the city.

    "Welcome, you must be- she looked around mysteriously the ones I send right?"

    "Yes, I'm Rich Turner and yes I'm a S.E.U. agent, what gave me away? He nodded at his van, "My Mystery Machine?"

    She laughed "You seem far more pleasant then your receptionist, but were are my manners? I'm Kerri Pennington, the owner of Harbor Manor or "the old hovel" as i call it."

    "Hovel? I think it looks quite nice- for such a old building that is."

    "Ha! If you only knew half the stories of this place you would quickly change your mind about it."

    "Well I take its in my professional interest if you tell me some of those stories. He paused, if you don't mind that is."

    "Oh well, since I dragged you all the way out here you should know what your dealing with."

    *Ahem* "Well, the most famous story about this place is when my grand fathers fathers father or something was living here.

    "You see that place over there?" She pointed to a location not too far away from the old building.

    "Yes."

    "Well it used to be the place were the old stables was, at that time habor Manor laid quite far away from the city, before they moved the towns core here."

    "It was very isolated from everything so my relatives often spend many moths alone out here with only a servant or two."

    "Anyhow, Cyrus Pennington that was his name had just moved out here with his newlywed wife."

    "One night when Cyrus was alone in his study he heard something outside the window, he opened it up and looked out."

    "Then his wife and their two servants heard a chilling scream from Cyrus study."

    "They ran up to see what was going on, and there he sat, Cyrus chewing on the silk curtains. He seemed deeply shocked, like he had seen death itself."

    When they finally managed to calm him down and asked what he had seen he told them that when he had looked out that window he had first seen nothing, but then as his eyes become used to the dark he had seen silhouettes dancing around inside the stables. When he took c closer look he could see every horse inside the stable dancing around on their hind legs, then the horses turned around, their long faces twisted into mocking smiles."


    She paused.

    "Then he screamed."

    "Hehe, that sounds creepy." But Rich seemed more nervous then he sounded.

    "Well, that was not the end of it. Cyrus was not himself after that day, despite his wifes protests he burned down the stable the next day with all the horses still inside it."

    A servant swear she could hear something laugh inside the stable as it burned.

    Then it got worse, Cyrus begun acting odd, he begun avoiding the rest of the household.

    He shot his dog because he claimed it had talked and laughed at him. Soon he didn't allow any animals inside or even near the manor."


    "Sounds like he was going insane."

    "Well-

    AHHHHHH!

    "...That came from the manor, are there people inside?"

    Kerri still shocked because of the scream stammered.
    "Well- yes I have a vernissage right now, my broker is showing some people around, but they are supposed to be finished soon, I have no idea what can-"

    "When need to get inside there, now."

    "But-"

    "Not time to lose, follow me..."

    ---------------------------------------------------------------------------------------------

    Somewhere dark...

    "It has started."

    "Everything is in place then?"

    "Yes, the last pieces will soon be there"

    "Excellent, how much collateral damage is going to be involved?"

    "Enough to suit our needs."

    "Good, since the communication has now been cut, they will be forced to stay there for now."

    "And If they fail?"

    "Then we will be forced to intervene, we can't let them spread too far"

    "That sounds... equivalent to the risk we are forced to take, the new version is not ready for the world just yet."

    -----------------------------------------------------------------------------------------

    Trapped inside Harbor Manor you and the others must now survive whatever monsters laying await there...

    Day Starts and will end in 48 hours


    The Player List
    Spoiler
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    iceddragons
    Duos
    DarkComet
    PirateMonk
    Blue Umbrella
    Selrahc
    Recaiden
    Aemoh
    evnafets
    Murska
    Reinholdt
    GAthraawn
    Dr. Bath
    Uncle Festy
    Emperor Demonking
    Hero 1.0
    lamech
    Mordokai
    Last edited by Shadowcaller; 2008-12-19 at 06:00 AM.

  28. - Top - End - #28
    Barbarian in the Playground
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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    Allow me to make the first point at Murska. He's always a wolf horror.
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  29. - Top - End - #29
    Orc in the Playground
     
    Darkcomet's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    PirateMonk for being right below me on the list.
    Last edited by Darkcomet; 2008-12-19 at 07:18 AM.
    Avatar by Ashen Lilies.
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    by Happyturtle and Ashen Lilies

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  30. - Top - End - #30
    Pixie in the Playground
     
    Aemoh's Avatar

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    Default Re: S.E.U. II: Ho Ho Horrors (Small Werewolf Game)

    I second the point at Murska, out of vengeance. And I shall do so in all future games until I feel better

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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