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Thread: Negative Level Adjustment?
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2009-11-05, 11:31 AM (ISO 8601)
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- Aug 2005
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Negative Level Adjustment?
Is there such a thing? Are there any races or templates that are so overwhelming disadvantageous that you actually get bonus levels to make up for it?
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2009-11-05, 11:35 AM (ISO 8601)
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- Oct 2007
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Re: Negative Level Adjustment?
No. I've seen Kobold houseruled that way, but it's too dangerous to do that unless you're doing situational adjustments (oh, you want to be a sword and board TWF ranger? Go for it. Druid? HAHAHAHA NO.)
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2009-11-05, 11:35 AM (ISO 8601)
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- Dec 2006
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2009-11-05, 11:43 AM (ISO 8601)
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- May 2007
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- The Southern Wildlands
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Re: Negative Level Adjustment?
Well. There is the incarnate construct template on savage species -4 Level adjustment.
Of course, the template basicaly takes a construct (a creature with dozens of immunities, usualy numerous hit dice, and quite often nasty special abilities) and takes everything awayeaving only a humanoid/giant with a probably very large strength modifier, no bonus constitution, debilitatingly low charisma, poor wisdom, probably poor intelligence and usualy low agility to boot.
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2009-11-05, 11:47 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Negative Level Adjustment?
Then again, Savage Species is just plain silly.
I really ought to do this Anthropomorphic Bat Cloistered Cleric character concept I've been toying with. +6 wis cleric / skillmonkey character with a base fly speed and no LA? Yes please.
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2009-11-05, 11:51 AM (ISO 8601)
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- Oct 2008
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2009-11-05, 11:53 AM (ISO 8601)
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- Dec 2004
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- The Land of Angles
Re: Negative Level Adjustment?
I could see a race with racial HD and a negative level adjustment to compensate for the crappiness of racial HD. Free class levels is a very bad idea though.
But something like a kobold? No, first level kobold sorcerers are bad enough as it is.
Such is the problem with making a subtype that does the same thing as a template.
Also a problem with constantly publishing new books for a game for five years without really considering what has come before it.
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2009-11-05, 12:02 PM (ISO 8601)
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- May 2007
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- The Southern Wildlands
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Re: Negative Level Adjustment?
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2009-11-05, 12:05 PM (ISO 8601)
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- Feb 2008
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2009-11-05, 12:09 PM (ISO 8601)
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- May 2007
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- The Southern Wildlands
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Re: Negative Level Adjustment?
Actualy it does not.
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2009-11-05, 02:05 PM (ISO 8601)
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- Oct 2007
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2009-11-05, 02:11 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: Negative Level Adjustment?
Half-Fey. Gives wings AND SLAs. +2 LA, applicable to any living, corporeal, non-fey creature. Despite being constructs, warforged are LIVING constructs.
So a Half-Fey Incarnate Construct Warforged has wings, SLAs, Immunity to Enchantment, At-Will charm person, and +4 Cha.Wiki - Q&A - FB - LIn - Tw
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2009-11-05, 02:27 PM (ISO 8601)
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- Jan 2008
Re: Negative Level Adjustment?
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2009-11-05, 02:31 PM (ISO 8601)
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- Oct 2007
Re: Negative Level Adjustment?
I believe that warforged don't count as living for template purposes.
This is, they're mass produced from a factory, you just can't have an half-anything warforged!
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2009-11-05, 02:47 PM (ISO 8601)
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- Dec 2006
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2009-11-05, 02:51 PM (ISO 8601)
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- Jun 2008
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- England
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Re: Negative Level Adjustment?
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2009-11-05, 02:53 PM (ISO 8601)
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- Feb 2007
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2009-11-05, 03:02 PM (ISO 8601)
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- Dec 2006
Re: Negative Level Adjustment?
Only thing that worried me was 5 ft. land speed, and average maneuverability on flight speed. Dungeon corridors would be this character's bane. Then again, that what physically stronger allies are for, isn't it? Just perch yourself on the Warforged's shoulder, or hold onto his back with your tiny claws.
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2009-11-05, 03:13 PM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Negative Level Adjustment?
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2009-11-05, 03:15 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Negative Level Adjustment?
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
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2009-11-05, 03:16 PM (ISO 8601)
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- Dec 2006
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2009-11-05, 03:19 PM (ISO 8601)
Re: Negative Level Adjustment?
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2009-11-05, 03:20 PM (ISO 8601)
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- Jan 2008
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2009-11-05, 03:26 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Negative Level Adjustment?
Makes sense, but then I wouldn't benefit from the extremely high Jermlaine wisdom.
Are there any tiny LA+0 classes that could work for this? Maybe a kobold could work thanks to Slight Build.
I'm trying to come up with some good combinations here. Warforged Warblade with live-in Kobold Artificer? Warforged Artificer with live-in Jermlaine cleric? How about a Warforged Warblade with a live-in kobold warlock throwing his Eldritch Blasts through murder holes in the warforged's chest plating?
EDIT: I wonder how shapechanging / Tenser's Transformation or others would affect the little guy living inside my body.
EDIT2: I like the idea of an Eldritch Glaive Warlock (Warforged) with an artificer kobold cohort living inside him. You're playing a so-so tier 4 class rendered nigh unstoppable by a very large array of buffs from a cheesy tier 1 caster who, for all intent and purpose, is unkillable and unstoppable as long as you stay alive.Last edited by Grushvak; 2009-11-05 at 03:43 PM.
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2009-11-05, 08:01 PM (ISO 8601)
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- Jan 2007
Re: Negative Level Adjustment?
Xvarts have LA: -2. I can't recall their book, though.
trill in da playground
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2009-11-05, 08:05 PM (ISO 8601)
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- Jun 2008
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2009-11-05, 08:11 PM (ISO 8601)
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- Aug 2007
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Re: Negative Level Adjustment?
You'd need to penalize spells and wildshape somehow. Or have a no-caster clause. Or, I dunno, give a -4 or -6 to con. "I can cast solid fog at level 6 but I have 10 hit points." EDIT: Hmm, but in a high stats game it wouldn't be such a big deal.
Last edited by ericgrau; 2009-11-05 at 08:22 PM.
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2009-11-05, 08:12 PM (ISO 8601)
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Re: Negative Level Adjustment?
Last edited by Thurbane; 2009-11-05 at 08:12 PM.
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2009-11-05, 10:09 PM (ISO 8601)
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- Jan 2008
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2009-11-05, 10:15 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Negative Level Adjustment?
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.