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2016-01-26, 02:14 AM (ISO 8601)
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- Apr 2013
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- Cloudcuckooland
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2016-01-26, 02:16 AM (ISO 8601)
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- Dec 2008
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Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Well I can make domains too.
Tomorrow. (My head hurts)Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-01-26, 02:50 AM (ISO 8601)
- Join Date
- Aug 2014
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
I generally like to portray dragons as the material plane's answer to outsiders. The dragons know that they're the uncontested lords of the prime (they just don't exercise that power often, because they're content to sit on their piles of gold and because there's a lot of inter-dragon squabbling), and want to keep it that way. The first few times a full-scale invasion came from the outer planes (whether from the lower planes seeking conquest or the upper planes seeking to "purify" the world or whatever), the dragons united and utterly annihilated the interlopers. Since then, the celestial and infernal lords have been too frightened to launch more large incursions, and the lesser demons who are dumb enough to try usually get mopped up by whichever dragon's territory they end up in. Naturally, Bahamut and Tiamat don't exist in my games; there are still dragon cults, but they're much more diverse and are often devoted to specific dragons.
Nice. Lots of good stuff for an undead-loving1 fightan' cleric. I especially like the devotion feat. Also, getting Vampiric Touch on a cleric is pretty badass (Enervation is nice too, but it can't fit in a Spell Storing weapon).
1no, not like that2. Get your mind out of the gutter.
2Or at least not like that in this particular context. What I do in my spare time with consenting vampires3 is none of your business anyways.
3Or other intelligent undead. Don't judge.Last edited by Extra Anchovies; 2016-01-26 at 02:50 AM.
Please use they/them/theirs when referring to me in the third person.
My Homebrew (PF, 3.5)
Awesome Bone Knight avatar by Chd.
Spoiler: Current Characters
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2016-01-26, 04:19 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Spoiler: A new "easiest panel evar".
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2016-01-26, 06:12 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- turkey
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
for sake of explaining both domain and the material request here is a link for some pics
just for safety the link has some not safe for work material so be carefulLast edited by khadgar567; 2016-01-26 at 09:01 AM. Reason: anchovieses request
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2016-01-26, 11:16 AM (ISO 8601)
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- Dec 2013
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- turkey
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Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
template trad necroed and reported guys
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2016-01-26, 11:29 AM (ISO 8601)
- Join Date
- May 2014
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- Mount Celestia
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Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
*stumbles into the thread with a cup of coffee* Mmmrmaks... *thumbs up* Mmmrks *starts sweeping the thread*
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2016-01-26, 11:56 AM (ISO 8601)
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- Dec 2013
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- turkey
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2016-01-26, 12:04 PM (ISO 8601)
- Join Date
- May 2014
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- Mount Celestia
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Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Previous- Sweep #1 - Next
Domains & Devotions
Wyrd (Jormengand)
Eggynack (Eggynack)
Jormengand (Jormengand)
Loyalty (LoyalPaladin)
Revelry (Socratov)
Harem (Khadgar567)
Bardic (Illyahr)
Yandere (Snowbluff)
Undying (IZ42)
Homebrew (Zaydos)
Overlord (Red Fel)
Persuasion (Red Fel)
Robot (UnseenMage)
Draconium (Draconium)
Xaos (NeoPhoenix0)
Deathlord (Segev)
Raptor (Blackhawk748)
Senshi (Marlowe)
Beyond (Xuldarinar)
Kawaii (VirusInk)
Phoenix (NeoPhoenix0)
Janitor (Lug the Orc)
Snowbluff (Snowbluff)
Tippy (Emperor Tippy)
VirusInk (VirusInk)
Clone (Kellbyb)
Tippyverse (Emperor Tippy)
Aberrant (Eldan)
Marlowe (Marlowe)
Protected (VirusInk)
Jormengand (Jormengand)
Fine Dining (NeoPhoenix0)
Death Knight (Extra Anchovies)
Judge (Temotei)
Mythozoology (Debihuman)
M(aid) C(aptain) (Khadgar567)Last edited by LoyalPaladin; 2016-01-28 at 10:56 AM.
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2016-01-26, 02:03 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
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2016-01-26, 02:09 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Below sea level
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Warlock Poetry?
Or ways to use me in game?
Better grab a drink...
Currently ruining Strahd's day - Avatar by the Outstanding Smuchsmuch
First Ordained Jr. Tormlet by LoyalPaladin
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2016-01-26, 02:17 PM (ISO 8601)
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- Dec 2013
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- turkey
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2016-01-26, 02:20 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2016-01-26, 02:21 PM (ISO 8601)
- Join Date
- May 2014
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- Mount Celestia
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Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2016-01-26, 03:07 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- Under My Desk
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
I'll be out of town for the next couple weeks!
Swing by and take a look at my DeviantArt!
Icon drawn by no one but myself! Full version can be seen here.
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2016-01-26, 03:13 PM (ISO 8601)
- Join Date
- Sep 2011
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Last edited by Snowbluff; 2016-01-26 at 03:13 PM.
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2016-01-26, 03:16 PM (ISO 8601)
- Join Date
- Aug 2009
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- Erutnevda
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Nice guide fyi.
Neutrality Domain (Seto)
Granted Power: You gain Spell Resistance 16 + Cleric level against spells and spell-like abilities with an alignment descriptor ([Chaotic], [Evil], [Good], or [Lawful]), and Spell Resistance 6 + Cleric level against spells and spell-like abilities cast by a creature with an alignment subtype.
Domain Spells:
- Endure Elements
- Calm Emotions
- DisobedienceCSc
- (Leomund’s) Secure Shelter
- True Seeing
- Heroes’ Feast
- Word of BalanceSpC
- (Mordenkainen’s) Mage’s Magnificent Mansion
- Balance the Scales (see below)
Spoiler: Balance the ScalesBalance the Scales:
Conjuration (Healing)/Necromancy
Level: Cleric 9, Neutrality 9
Components: V, DF
Casting Time: 1 standard action
Range: 40 ft
Targets: Any number of creatures within range.
Duration: Instantaneous
Saving Throw: Will partial.
Spell Resistance: Yes.
This spell channels Positive and Negative Energy as you direct into creatures within range (potentially including yourself). If you channel a type of energy into a creature which heals it (typically Positive for living creatures, and Negative for undead, sometimes both) they are healed 1d6 damage/caster level and receive the benefits of a http://www.d20srd.org/srd/spells/restoration.htm]restoration[/url] spell; a successful Will save halves this healing and prevents the restoration effect. If you channel a type of energy into a which damages it (typically Negative for living creatures, and Positive for undead) they receive 1d6 damage/caster level and 1 negative level (as this is a result of positive energy in the case of undead immunity to energy drain does not apply); a successful Will save halves this damage and prevents the negative level.
Neutrality Devotion:
You exude an aura that protects you and those around you from being forcibly dragged into the fight.
Benefit: Once per day as an immediate action, you can activate a protective aura. While it is active, you gain a +2 sacred (since your deity is neutral) bonus to Will saves, as does every ally within 30 feet of you. This bonus increases by 1 for every four character levels you possess (maximum +7 at 20th level). This effect lasts for 1 minute.
Special: You can select this feat multiple times, gaining one additional daily use each time you take it.
Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this feat for each three daily turn or rebuke uses you expend.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2016-01-26, 03:20 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- Under My Desk
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
I'll be out of town for the next couple weeks!
Swing by and take a look at my DeviantArt!
Icon drawn by no one but myself! Full version can be seen here.
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2016-01-26, 03:31 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Mount Celestia
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2016-01-26, 03:49 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2016-01-26, 03:58 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Comavision (domain)
Granted power. Once per week, you may over the course of a trance or sleep, cast omen of peril about one event during the next day. At level 5, this becomes Augury, at level 9 this becomes divination. These are treated as spell like abilities.
1 Sleep
2 Whelming blast
3 Deep-slumber
4 Mass Whelm
5 Nightmare
6 Overwhelm
7 Ethereal projection
8 Hindsight
9 Astral projection
Comavision devotion
Granted Once per day, as a swift action you may attempt to put yourself and one enemy to sleep. You must both make will saves, the DC is 10+1/2 Cleric level+Charisma mod. If either of you succeed, you both stay awake. (Like always, you may forfeit your save.)
Bonus By expending two turn attempts, you may expend another use of this devotion power.
(Side note. Comavision's permission links to Vaz's.)Last edited by Illven; 2016-01-26 at 03:59 PM.
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-01-26, 03:59 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Mount Celestia
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2016-01-26, 04:03 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- Under My Desk
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Last edited by VirusInk; 2016-01-26 at 04:04 PM.
I'll be out of town for the next couple weeks!
Swing by and take a look at my DeviantArt!
Icon drawn by no one but myself! Full version can be seen here.
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2016-01-26, 04:11 PM (ISO 8601)
- Join Date
- Sep 2013
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- Paris, France
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Avatar by Mr_Saturn
______________________
• Kids, watch Buffy.
Originally Posted by Bard1cKnowledge
Check out my extended signature and the "Gitp regulars as..." that I've been honored with!
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2016-01-26, 04:21 PM (ISO 8601)
- Join Date
- Aug 2013
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Such a clever one. Your brother has taught you well.
Surrounded by tsun-tsun... Does that make you a harem protagonist?
*gasp* Am I the snarky and mildly sociopathic side character with a sharp tongue and the best lines?
... Bro-con?My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2016-01-26, 04:25 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Nuke Domain (Atomburster)
New Damage type - Radiation Damage: Radiation damage represents a destructive blast of near pure energy, a mix of heat, kinetic force, and molecular bond breaking destructive energy. It is difficult for living creatures to heal radiation damage (unliving creature heal it normally). It does not heal naturally, including through fast healing, without the assistance of a trained healer (requiring a DC 20 heal check) and even then heals at half the normal rate and each point of radiation damage healed by a magic spell or effect counts as 2 hit points for the amount that the healing spell or effect can heal, and radiation damage is always healed after regular damage. So, for example, if you have 36 radiation damage and 100 normal damage and a 15th level cleric casts Heal on you you'd be healed all your regular damage and 25 points of radiation damage; alternatively if you have 14 radiation damage and no normal damage and a cleric casts Close Wounds on you healing 7 hit points you'd be healed 3 radiation damage and have 11 damage currently.
New Condition - Radiation Sickness: Radiation Sickness deals 1d6 Constitution damage when acquired and each day the target must make a Fortitude save (same DC) or suffer 1d6 Constitution damage; three successful saves in a row remove this effect, and a heal check may be used to treat this as if it were a disease, however a remove disease will not although a heal spell will.
Granted Power: You radiate an aura of destructive energy. Any creature beginning its turn adjacent to you or entering a square adjacent to you takes 1d6 radiation damage; no matter how often a creature enters and exits your aura during a turn this ability never triggers more than once per round. A successful Fortitude save (DC 10 +1/2 your Cleric level + your Charisma modifier) negates this damage. You may suppress or reactivate this aura as a move-equivalent action.
Domain Spells:
- Nuclear Whisper (see below)
- Nuclear Claws (see below)
- Wasting Touch (see below)
- Globes of Destruction (see below)
- Step of Desolation (see below)
- Nuclear Torch (see below)
- Energized Magical Pulse (see below)
- Reduce to Salt (see below)
- Drop the Bomb (see below)
Spoiler: New SpellsNuclear Whisper
Evocation.
Level: Nuke 1, Sorcerer/Wizard 1.
Components: V, DF
Casting Time: Standard action.
Range: Close.
Target: 1 living creature.
Duration: Permanent (see below).
Saving Throw: Fort partial.
Spell Resistance: Yes.
With a word you call a blast of radioactive energy down upon the target, inflicting a wasting upon them.
The target takes 1d6 + Caster level radiation damage and suffers 1d4 Constitution damage. A successful Fortitude save halves the damage, prevents the Constitution damage. The target takes this damage every day until they successfully save against it, a single successful save ends this effect and prevents its repetition.
Nuclear Claws
Evocation
Level: Nuke 2.
Components: S
Casting Time: Swift action.
Range: Personal.
Target: You.
Duration: 1 round/caster level.
You flex your hands, radioactive green flames bursting to writhe around them.
Claws form around your hand, providing light as a torch (this is not treated as magical light). These claws can be used as either primary or secondary natural weapons dealing 1d4 + strength (if primary) or ½ strength (if secondary) damage +1 radiation damage per 2 caster levels. The damage of these claws is modified by your size, dealing 1d3 if small or 1d6 if large. If you already have claws you do not gain a second pair of claws but add your radiation damage to your previous claws' damage if it is higher than that of these claws.
Wasting Touch
Evocation
Level: Nuke 3, Sorcerer/Wizard 3
Components: S, DF
Casting Time: Standard action.
Range: Touch.
Target: Creature touched.
Duration: Instantaneous.
Saving Throw: Yes.
Spell Resistance: Yes.
Filling your hand with radiation you send it flowing into a touched creature, sickening them with a wasting sickness.
The touched target must make a Fortitude save or contract radiation sickness immediately taking 1d6 Constitution damage, and continuing to take damage from the disease daily until it is cured (see above for definition of radiation sickness).
Globes of Destruction
Evocation
Level: Nuke 4, Sorcerer/Wizard 5.
Components: S, V, DF
Casting Time: Standard action.
Range: Medium (100 ft + 10 ft/caster level).
Effect: 1 globe of radiation/caster level
Duration: 10 minutes/caster level.
Saving Throw: No.
Spell Resistance: Yes.
With an invocation to your dread god, you burst the atoms of the air, forming spheres of nuclear flame.
When you cast this spell you create a number of spheres of semi-constrained tiny nuclear explosions which float about you providing light as a torch equal to your caster level. When you cast this spell, or as a standard action while it is in effect, you may send any number of these spheres streaking towards one or more targets within range. Each sphere is a ranged touch attack, using the same attack roll for multiple spheres directed at the same target, and deals 1d6 radiation damage on a hit. A sphere that hits a target, even if it is prevented by spell resistance, is destroyed, but any sphere that misses returns to you and may be shot out again as a standard action.
Step of Desolation
Conjuration (Teleportation).
Level: Nuke 5.
Components: S, V, DF
Casting Time: Standard action.
Range: Personal.
Target: You.
Duration: Instantaneous.
You speak a word of the wastelands, stepping into the sand and dust only to reappear from another distant part of the waste; for in the unending wasteland all places are one.
You may only activate this invocation in a wasteland, desert, or other place of desolation in which natural life is hard (as determined by the DM). This area must extend at least 300-ft from you in all directions. When you use this invocation you teleport up to 20 miles per caster level to another area of desolation of at least 300-ft in radius. If there is no place of desolation at your intended location you are instead transported to the nearest legal location to your intended location between your current one and the intended one within range. You may bring one willing medium sized (or smaller) creature with you per 3 caster levels, large creatures count as 2 medium creatures, huge as 2 large, and so forth.
Nuclear Torch
Evocation.
Level: Nuke 6, Sorcerer/Wizard 6
Components: S, V, DF
Casting Time: Standard action.
Range: Long (400 ft + 40 ft/caster level).
Area: Line out to maximum range.
Duration: Instantaneous.
Saving Throw: Reflex half.
Spell Resistance: Yes.
Drawing the sign of the mystical giant unknown beast in the air you open your mouth wide and below forth a shout of magic, a nuclear flame searing forth to burn your foes
When you cast this spell you create a line of nuclear fire out to maximum range. Any creature within the line takes 1d6 radiation damage per caster level (max 20d6), Reflex halves.
Energized Magical Pulse
Abjuration.
Level: Nuke 7.
Components: S, V.
Casting Time: Standard action.
Range: Long (400 ft + 40 ft/caster level).
Area: 20-ft or 40-ft radius burst.
Duration: Instantaneous.
Saving Throw: No.
Spell Resistance: No.
You release a disruptive blast of pure magic overwhelming magical effects in the area, disrupting the most carefully constructed spells.
This functions as an area use Greater Dispel Magic except it gains a bonus to dispel an effect equal to that effects spell level and it has no maximum caster level bonus to the dispel check.
Reduce to Salt
Transmutation
Level: Nuke 8.
Components: S, V, DF.
Casting Time: Standard action.
Range: Close (25 ft + 5 ft/2 caster levels).
Target: 1 living creature.
Duration: Instantaneous.
Saving Throw: Fort partial
Spell Resistance: Yes.
You call upon the fury of your god, bursting the constituting matter of your foe, turning them piece by piece into radioactive salt
The target must make a Fortitude save or be killed as they are reduced into nothing more than a small pile of radioactive salt. This salt may be used for a resurrection spell, and remains radioactive potentially inflicting radiation sickness on any who remain close to it for too long (DC 15 Fort after 1 hour, +2 per extra hour); this radiation eventually fades after weeks, months, or years. On a successful Fortitude save the target simply contracts radiation sickness taking 1d6 Constitution damage immediately, and having to be cured normally.
Drop the Bomb
Evocation/Necromancy
Level: Nuke 9, Sorcerer/Wizard 9.
Components: S, V, DF
Casting Time: Standard action.
Range: Long (400 ft + 40 ft/caster level).
Area: 20-ft, 40-ft, or 60-ft radius burst.
Duration: Instantaneous.
Saving Throw: Reflex halves.
Spell Resistance: Yes.
You call upon your dire god and evoke a fragment of its true form in an apocalyptic force able to sear even the souls of targets, leaving nothing but black shadows upon the walls.
When you cast this spell choose an area either 20-ft, 40-ft, or 60-ft in radius. All creatures within the area take 1d8 radiation damage/caster level (reflex halves). Any creature reduced to 0 or lower hit points by this effect is destroyed utterly, their body and soul both reduced to nothing but a black smear upon the wall or ground. Any creature destroyed by this effect cannot be resurrected without a Wish or Miracle spell to reconstitute its soul and then the normal means to resurrect a creature whose body is completely destroyed.
Nuke Devotion:
You serve the nuclear flame.
Benefit: 1/day as a swift action you may cause yourself to become radioactive. Any creature beginning its turn within 10 ft of you or entering a square within 10 ft of you must make a Fortitude save (DC 10 + ½ character level + Constitution modifier) or contract radiation sickness taking 1d6 Constitution damage; no matter how often a creature enters and exits your aura during a turn this ability never triggers more than once per round against a single creature. If a creature already has radiation sickness they still must save merely taking 1d4 Constitution damage on a failed save.
Special: You can select this feat multiple times, gaining one additional daily use each time you take it.
Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this feat for each three daily turn or rebuke uses you expend.Last edited by Zaydos; 2016-01-26 at 04:29 PM.
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2016-01-26, 04:31 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-01-26, 04:41 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
I just noticed two things about this post. Why is the first even in question? I mean there's only two yandere to pick from and I made a different domain for Jorm. AND YES, FEED ME SEYMOUR.
My little sibling is a younger brother so I laugh at your pain.
You're welcome. Tried to mix creature comfort spells (the reason most creatures are TN) with some that were more about reason or balance to get a good inclusive Neutral feel.
LP wishes. I'm pretty sure he's just part of Snow's harem, though.
*gasp* Am I the snarky and mildly sociopathic side character with a sharp tongue and the best lines?
Nuke them allPeanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-01-26, 04:49 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2016-01-26, 04:52 PM (ISO 8601)
- Join Date
- Aug 2013
Re: [3.5/PF] GitP Regulars as Domains And Domain Feats
My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!