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  1. - Top - End - #1
    Titan in the Playground
     
    Snowbluff's Avatar

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    Last edited by Snowbluff; 2015-04-27 at 01:00 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  2. - Top - End - #2
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    Jormengand's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I count as helpful? Well dayum.

    Permission granted.

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    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    The LoyalPaladin grants you permission.
    Last edited by LoyalPaladin; 2015-04-21 at 05:08 PM.
    If purple is evil, bold gray is lawful good.

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    Ettin in the Playground
     
    SwashbucklerGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I volunteer.
    Quote Originally Posted by Mark Hall View Post
    There's a reason why we bap your nose, not crucify you, for thread necromancy.

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    My entry for Snowbluff.

    Unstable Personality
    While most people keep their emotions in check and walk on egg shells, you decide to utilize your emotions to great effect.

    Prerequisite
    Charisma Score of 15, Medium or Smaller, Master Manipulator

    Benefit
    This feat grants you three new abilities. These abilities cannot be active at the same time and are activated as a swift action.

    How could you do that? If an intelligent opponent deals combat damage to you, you may roll a diplomacy check. If that opponent attempts to attack you again, they must make a will save (DC 10 + 1/2 your HD + your charisma modifier) each time they attempt to attack you. If the creature fails their Will Save, they automatically fail their attack (treat the roll as a natural 1). Creatures that succeed on the Will Save are immune to this effect for 24 hours.

    Don't hurt me! You gain a deflection bonus to your AC equal to your charisma modifier against opponents one or more size classes larger than you.

    That was your last mistake. If you fall below half of your total life value, you gain a circumstance bonus to all intimidate rolls equal to double your charisma modfier.
    Last edited by LoyalPaladin; 2015-04-21 at 07:31 PM.
    If purple is evil, bold gray is lawful good.

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  6. - Top - End - #6
    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    The LoyalPaladin grants you permission.
    Chevalier
    Prerequisites: Must possess a Paladin's Oath Class Feature or other similar class feature
    Benefit: Your oath is sworn to the service of another person of your choice (PC or NPC). So long as you retain loyalty to and act in what you perceive as the best interests of the person you swore your oath to, you are not at risk of falling due to acts you commit or people you associate with. In addition, whenever an enemy creature attacks the person you've sworn your oath to, they provoke an attack of opportunity from you. You may also choose to forgo this attack of opportunity to instead become the target of the attack instead of your master if your master is within melee range of you.
    Special: You may choose to rescind your oath if any of the following occur: Your master dies, you no longer feel that you can uphold the oath to your master due to irreconcilable differences in personality or change in the nature of your relationship, or you are released from your duty by your master for any reason. If your oath is rescinded you can swear a new oath to a different master at any time and still retain use of this feat.

  7. - Top - End - #7
    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Elricaltovilla View Post
    Chevalier
    I love it! I'm totally gonna use this!

    PsyBomb, if you are lurking anywhere around here. I want this at some point in the future!
    If purple is evil, bold gray is lawful good.

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  8. - Top - End - #8
    Titan in the Playground
     
    Snowbluff's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    My entry for Snowbluff.

    Unstable Personality
    While most people keep their emotions in check and walk on egg shells, you decide to utilize your emotions to great effect.
    Neat, but you should specify when they make their save versus "How could you do that?"
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  9. - Top - End - #9
    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Snowbluff View Post
    Neat, but you should specify when they make their save versus "How could you do that?"
    Updated! Better?
    Last edited by LoyalPaladin; 2015-04-21 at 06:56 PM.
    If purple is evil, bold gray is lawful good.

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    Titan in the Playground
     
    Snowbluff's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Oh, right! :o
    Quote Originally Posted by LoyalPaladin View Post
    Updated! Better?
    Yeah, it's workable now. Thanks!

    Quote Originally Posted by Jormengand View Post
    I count as helpful? Well dayum.

    Permission granted.
    It seems as though you wrote over a dozen entries and you are still writing curses.
    Last edited by Snowbluff; 2015-04-21 at 06:59 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  12. - Top - End - #12
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    Troacctid's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    That was your last mistake. If you fall below half of your total life value, you gain an untyped bonus to your intimidate equal to double your charisma modfier.
    As written, this lets you retain the Intimidate bonus even if you heal back above half health. Is that the intent?
    Last edited by Troacctid; 2015-04-23 at 02:53 PM.

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    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Troacctid View Post
    As written, this lets you retain the Intimidate bonus even if you heal back above half health. Is that the intent?
    Yep, totally fine. Its the least powerful and probably most situational of the three. Its meant to jive well with chainsaw users.
    If purple is evil, bold gray is lawful good.

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    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post

    How could you do that? If an intelligent opponent deals combat damage to you, roll a diplomacy check. If that opponent attempts to deal damage to you again, they must make a will save with a DC of your diplomacy roll. Until they make the will safe, all attempted attacks miss.
    If I could propose some alternate wording:


    How could you do that? If an intelligent opponent deals combat damage to you, you may roll a diplomacy check. If that opponent attempts to attack you again, they must make a will save (DC equal to your Diplomacy Check) each time they attempt to attack you. If the creature fails their Will Save, they automatically fail their attack (treat the roll as a natural 1). Creatures that succeed on the Will Save are immune to this effect for 24 hours.


    Also, this is seriously broken. It's so easy to pump Diplomacy through the roof, the target will likely never pass their will save.

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    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    sigh Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Elricaltovilla View Post
    Also, this is seriously broken. It's so easy to pump Diplomacy through the roof, the target will likely never pass their will save.
    It is now on par with Mark of Nessus. I used your wording and changed the calculation haha.

    Edit:
    Snow, this should help you with your future Tsundere/Moe character haha.
    Last edited by LoyalPaladin; 2015-04-21 at 07:33 PM.
    If purple is evil, bold gray is lawful good.

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  16. - Top - End - #16
    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Last edited by Illven; 2015-04-21 at 07:40 PM.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  17. - Top - End - #17
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    Snowbluff's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    It is now on par with Mark of Nessus. I used your wording and changed the calculation haha.
    Good.
    Edit:
    Snow, this should help you with your future Tsundere/Moe character haha.
    This will be... adequate.
    Last edited by Snowbluff; 2015-04-21 at 07:43 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  18. - Top - End - #18
    Ogre in the Playground
     
    IZ42's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Oh! I give my permission!
    Last edited by IZ42; 2015-04-21 at 07:54 PM.
    Spoiler: Quotes!
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


    Exalted Monk Avatar by ThePrez1776

  19. - Top - End - #19
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    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Illven View Post

    Emblem of Fire
    Prerequisites: Tactician, Warleader, Bardic Music, or Raging Song class feature
    Benefit: Once per encounter, when you use your Tactician, Warleader, Bardic Music or Raging Song class feature, you may increase or decrease the initiative of your allies (other than yourself) by an amount of your choice up to your Charisma Modifier.

  20. - Top - End - #20
    Titan in the Playground
     
    Snowbluff's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Elricaltovilla View Post
    Emblem of Fire
    Prerequisites: Tactician, Warleader, Bardic Music, or Raging Song class feature
    Benefit: Whenever you use your Tactician, Warleader, Bardic Music or Raging Song class feature, you may increase or decrease the initiative of your allies by an amount of your choice up to your Charisma Modifier.
    Oh boy!

    I activate for <standard action! I'll take another turn at init -1, please!

    Needs a round limitation.
    Last edited by Snowbluff; 2015-04-21 at 08:01 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  21. - Top - End - #21
    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Snowbluff View Post
    Oh boy!

    I activate for <standard action! I'll take another turn at init -1, please!

    Needs a round limitation.
    I don't think it needs a round limitation, it automatically lasts until the initiative order is changed again.

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    Colossus in the Playground
     
    Illven's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Elricaltovilla View Post
    I don't think it needs a round limitation, it automatically lasts until the initiative order is changed again.
    Snowbluff is worried that a player could use it to constantly be going, by burning uses.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  23. - Top - End - #23
    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Illven View Post
    Snowbluff is worried that a player could use it to constantly be going, by burning uses.
    Adding a duration to the effect wouldn't fix that though.

    EDIT: I nerfed it a bit.

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    Thurbane's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by IZ42 View Post
    Oh! I give my permission!
    IZ42's Expeditious Recovery [General]

    Prerequisite: Endurance

    Benefit: Up to once a day per point of Constitution bonus (one minimum), you can use a swift action to activate one of the following effects -
    • Remove any one of these conditions from yourself: exhuasted, fatigued, nauseated or sickened.
    • Heal yourself of damage equal to your Constitution modifier.
    • Give yourself a +2 circumstance bonus the next Fort or Will save you make save before the end of your next turn.

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    Snowbluff's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Elricaltovilla View Post
    Adding a duration to the effect wouldn't fix that though.

    EDIT: I nerfed it a bit.
    Yeah, I didn't mean duration, but uses per round. Your fix corrects the problem, though. :D
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  26. - Top - End - #26
    Bugbear in the Playground
     
    BardGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    These threads are fantastic, Snowbluff!



    I give permission.
    Last edited by illyahr; 2015-04-21 at 09:08 PM.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

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    Ogre in the Playground
     
    IZ42's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Thurbane View Post
    IZ42's Expeditious Recovery [General]

    Prerequisite: Endurance

    Benefit: Up to once a day per point of Constitution bonus (one minimum), you can use a swift action to activate one of the following effects -
    • Remove any one of these conditions from yourself: exhuasted, fatigued, nauseated or sickened.
    • Heal yourself of damage equal to your Constitution modifier.
    • Give yourself a +2 circumstance bonus the next Fort or Will you make save before the end of your next turn.
    Ooh! Simple, yet really useful. I like it! Thank you Thurbane!
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


    Exalted Monk Avatar by ThePrez1776

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    Red Fel's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Wow, I really missed some fun.

    Alright, you know the drill. The Fel abides.
    Last edited by Red Fel; 2015-04-21 at 09:27 PM.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

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    Titan in the Playground
     
    DruidGirl

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Feats, say you? Have some eggynack shaped permission.
    Last edited by eggynack; 2015-04-21 at 09:29 PM.

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    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Red Fel View Post
    Wow, I really missed some fun.

    Alright, you know the drill. The Fel abides.
    Fel Strike: Charm [Combat, Mind Affecting]
    You know the secret to victory lies in converting enemies into friends, the better to stab them in the back later.
    Prerequisites: BAB +4, Able to cast 3rd level spells, Arcane Strike, Evil Alignment
    Benefit: Whenever you hit an opponent with a weapon attack, you may expend a spell to charm the creature as a swift action. This functions as Charm Monster, except the Save DC is equal to 10 + the level of the spell expended + your highest casting modifier. Creatures that succeed on the save are immune to the effect for 24 hours.

    Fel Strike: Command [Combat, Mind Affecting, Fear]
    A great leader commands terror in both allies and enemies alike.
    Prerequisites: BAB +11, Able to cast 5th level spells, Arcane Strike, Evil Alignment
    Benefit: Whenever you hit an opponent with a weapon attack, you may expend a spell to cause the target of the attack to cower for 1 round as a swift action. The creature is entitled to a Will Save (DC 10 + the level of the spell expended + your highest casting modifier) to negate the effect. Creatures that succeed on the save are immune to the effect for 24 hours.

    Fel Strike: Destruction [Combat]
    Sometimes the only way to remove an obstacle is to destroy it completely.
    Prerequisites: BAB +4, Able to cast 3rd level spells, Arcane Strike, Evil Alignment
    Benefit: Whenever you hit an opponent with a weapon attack, you may expend a spell to deal 1d4 points of force damage to the target per level of the spell expended as a swift action.

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