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2011-04-16, 08:45 PM (ISO 8601)
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#28
Re: Orc/Goblinoid Resources
Hobgoblin wristbow:
One-handed Exotic weapon (Hobgoblin)
Range: 30ft
Damage: 1d4
Type: Piercing
Critical: x2
Ammo: Small specialized arrows, may be replaced with large crossbow bolts in emergencies at a -2 to attack bonus.
Other: You may weild a weapon in the same hand as the wristbow. doing so however gives you a -1 penalty on attack rolls while doing so. This penalty stacks with those that may apply for fighting with your off hand and for fighting with two weapons.
Fluff:
The Hobgoblin Wristbow is eventually a tiny bow (usually no larger then the average hobgoblin head,) attached on its side to the users wrist via an attached cuff. Because the bow is firmly attached to the wrist, the user need only use one hand to fire it, leaving the hand the bow is attached to free to grasp other things such as a dagger, bag, or small sword.
The wristbow is commonly used as an emergency ranged weapon due to it's low range, poor damage, and ultimate clumsiness. Some however have mastered the ability of duel wielding the bow, holding a bow on each wrist and having a special V-shaped quiver strapped to their back for quick and easy ammo grabbing. Those who have mastered this technique unique to the wristbow are capable of rapid-firing arrows in a smooth grab-fire-grab-fire manner. Grabbing an arrow with one arm, firing, then extending the same arm while the other reaches for another arrow. (Duel-wielding wristbows in this manner grants four attacks as a full round action and two as a standard action?)
Rookie users of the wristbow commonly forget to dip their fist as low as possible, and often wind up scratching, or even outright piercing the back of their hand with their own arrows. Scars in this area are a common sight among wristbow users because of this.
Sucky drawing of a Wristbow.
Thoughts? Fluff seems kinda chunky to me.
Last edited by Draconi Redfir; 2011-04-24 at 10:16 AM.