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    Titan in the Playground
     
    Bhu's Avatar

    Join Date
    Mar 2008
    Location
    Hell itself (Ohio)
    Gender
    Male

    Default Re: Cat Fans Unite and PEACH II: Moar Kittehs!

    CABBIT
    As Cabbits became more popular as domesticated pets, the Guilds decided they needed to take advantage of this. They also took advantage of the new occupational variant to specialize part of their training. Cabbits are meant more for scouting and finding things out than helping in outright theft. They are the Guilds early warning system in the community.

    CabbitSpells
    Being a Cabbit gives you an expanded list of spells to choose from when you learn your spells. The following spells are added to your spell list for you.

    Catwitch Level Spells
    1st: Distraction*, Mobility*
    3rd: Find Traps, Locate Object
    5th: Rabbit's Foot*, Unca Maat's Fond Embrace*
    7th: Arcane Eye, Freedom of Movement
    9th: Commune With Nature, Passwall

    CABBIT FORM
    At 1st Level you can become a Cabbit. This is identical to the Druids 2nd Level Wild Shape ability, with 2 exceptions: You can only use it to become a Cabbit, and you don't revert to your normal form when you take damage equal to the hit points of your Cabbit Form. Cabbit Form uses the Cat statblock from the Monster Manual with two additions:

    Blindsight with a 10 ft. radius.

    Echolocation: You can't use your Blindsight while you are Deafened.

    SUPER SCAMPER POWERS
    At 6th Level, your speed increases by +10 feet.

    LUCKY CABBIT'S FOOT
    At 14th Level you can gain a number of Luck Dice equal to your Proficiency Bonus. Once expended you regain them after a long rest. After you make any roll and see the result, you can expend a Luck Die to roll 1d6 and add it to the original roll's result.

    FEETS DON'T FAIL ME NOW!
    At 18th Level On any round in which you move, your Armor Class improves by +2.


    RABBIT'S FOOT
    3rd Level Evocation
    Casting Time: 1 reaction, which you take when you are hit by an attack
    Range: Self
    Components: V, S
    Duration: Instantaneous
    When you are attacked, you can cast this spell to change a successful attack roll into an unsuccessful one.
    Last edited by Bhu; 2024-04-06 at 07:15 PM.
    Revised avatar by Trixie, New avvie by Crisis21!
    Mah Fluffy Death Critters
    Orcs and Goblins
    Behold the Power of Kitteh!
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