Originally Posted by
BiblioRook
So I'm in a game where the DM doesn't really seem to be inclined to drop treasure but rather periodically just give us one Big Item and call it square.
For most in my party this is pretty easy. The Bard gets a magic harp, and the Swordsage and Clerc both get magic weapons. But me? I'm nothing but straight up skill-monkey (having gone a cleric cleric/rogue route) with absolutely zero use in combat, by design. I'm literally only there to handle skill stuff (and at the moment those skills are only Knowledge ones). But as a result my DM is clueless as to what sorts of items would help me at all.
So I ask you, what are some fun/useful magic items? Perfurably non-combat oriented things, not only do I just not really care about combat but the non-combat stuff just always seemed more interesting and unique as far as Magical Items are concerned.
(Also, don't be afraid to shot big, I'm curious just how much I can get my DM to go for as he's been plenty generous with everyone else's items so far.)