Quote Originally Posted by T.G. Oskar View Post
While the heritages are nice, you get far too little heritages (Fey, Fiendish, Dragon, and the Infernal and Celestial Sorcerer Heritages), so it doesn't cover the full brunt of abilities you could get, and it risks rewriting far too much stuff that's already written. You'd have to think of how many creatures might offer pacts and their specific qualities: the demon and devil entries are found easily, but Eladrin require reading Book of Exalted Deeds, yugoloth require reading Manual of the Planes or Fiend Folio, slaadi are intellectual property IIRC and are slightly harder to find. And so on.
I was thinking Fey (chaos), Fiendish (evil), elemental (Neutral), infernal (Lawful) and celestial (good). With about 5-6 legacy abilities to choose from, more than that would be a lot of unnecessary work.