Builder, Tasked Genie

3E Material
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Large Outsider (Bound, Native)
Hit Dice: 7d8+14 (45HP)
Initiative: -1
Speed: 30’ (6 squares)
Armor Class: 14 (-1 size, -1 Dex, +6 natural); touch 8; flat-footed 14
Base Attack/Grapple: +7/+16
Attack: Heavy Pick +11 melee (1d8+5/×4)
Full Attack: Heavy Pick +11/+6/+1 melee (1d8+5/×4)
Space/Reach: 10’/10’
Special Attacks: Earth Mastery
Special Qualities: Bound traits, Darkvision 60’, Native traits, Outsider traits, Siege Expert, Spell-Like Abilities
Saves: Fort +6, Ref +4, Will +8
Abilities: Str 21 (+5), Dex 9 (-1), Con 14 (+2), Int 14 (+2), Wis 13 (+1), Cha 10 (+0)
Skills: Concentration +11, Craft (any) +13, Knowledge (Architecture & Engineering) +13, Profession (any) +15, Spellcraft +14, Use Magic Device +11, Use Rope +9
Feats: Iron Will, Magical Aptitude, Skill Focus (Profession)
Environment: any (Najmah)
Organization: any
Challenge Rating: 7
Treasure: ½ standard
Alignment: usually Lawful Neutral
Advancement: N/A
Level Adjustment: N/A

Combat
Although they do often participate in battle, builders are familiar with the business of war, & some see fighting as a means to escape their bondage. They will always alter the battlefield to suit them, if possible, transforming the landscape in their favor. Once they have their opponents at a disadvantage, they usually dispatch their foes with melee attacks or additional magic. They are not opposed to fleeing a lost battle, & thus will run away if put at a significant disadvantage themselves.

Earth Mastery (Ex): A builder gains a +1 bonus to attack & damage rolls if both it & its foe are touching the ground. If an opponent in airborne or waterborne, the builder suffers a -4 penalty on attack & damage rolls (these modifiers are not included in the statistics block).

Outsider traits: All creatures with the Outsider type possess the following traits:
  • Darkvision out to 60’.
  • An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
  • Proficient with all simple & martial weapons & any weapons mentioned in its entry.
  • Outsiders not indicated as wearing armor are not proficient with armor or shields.
  • Native outsiders breathe, eat, & sleep.

Siege Expert (Ex): A builder is particularly adept at executing blockades. It gains a +4 competence bonus on all Craft, Knowledge, & Profession checks when designing, crafting, or operating siege engines or siege-based structures.

Spell-Like Abilities
  • At Will: animate rope, bull’s strength (DC14), stone shape, wood shape (DC14)
  • 3/Day: major creation, passwall, wall of stone (DC17)
  • 1/Day: limited wish (construction-related only, DC19), move earth
  • Caster level 12th. The save DCs are Intelligence-based.

Builder Lore
Characters that have ranks in Knowledge (The Planes) can learn more about builders. When a character makes a successful skill check, the following lore is revealed, including the information from lower DC’s.
  • DC17: “Some creatures from other realms are forced into indenture by strange magic, employed to serve in outright enslavement, or merely to fulfill a contract.” A character making this check recalls all bound native outsider traits.
  • DC22: “Some of the Bound serve as builders, manufacturing & assembling various construction projects with ease.” A character making this check knows the workings of the Earth Mastery & Siege Expert abilities.
  • DC27: “Builders are particularly skilled at siege projects, both on defense & on offense.” A character making this check remembers the mechanics of a builder’s spell-like abilities.

4E Material
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{4E Stats/Combat/Abilities/Lore}


The large being appears to be an exceptionally-brawny dao. Its stocky frame is rippling with bulging muscles, & its skin has a rough, craggy texture. It is clad in only a simple robe, & it wears no jewels. An odd runic symbol mars its cheek.

Builders are mighty & talented laborers, able to plan & construct complex structures with ease. Originally dao, many are kept by the earth genies in bondage, branded with slaving-symbols from mortal glyph tradition. They are employed by genies everywhere to create buildings, fortifications, mines, dams, & all other manner of construction projects. They physically resemble dao, but are taller & more muscular.

A builder is about 9-10’ tall & weighs around 1,800-2,000 pounds. They speak Common & Terran.

Plot Hooks
  • A group of large burly dao is demolishing buildings nearby to make way for a new construction project, but the buildings’ owners gave no permission.
  • The sultan has hired a genie to employ builders in the construction of a new palace, but the master is not to be trusted.
  • A runaway builder is causing trouble for his former master, laying traps & sabotaging buildings.