I see that as adding to the problem. IMO M&M should have gone with an area approach instead of a movement and character speed, it worked very well with MSH. I have played M&M in a more hand waving manner which worked pretty well also.
Funny story time! When playing MSH in an 80s setting, only two of us had movement powers, the other 4 drove around in an Astro Minivan.
But that almost took me out once when the other guy wasn't playing one night. We got word of the bad guys tearing up part of the town and we left our headquarters, I flew the rest drove. Of course I got there first and faced the bad guys alone for a while, took a heck of a beating that night. But being the super hero I was I still ended saving a boy from a collapsed house.
Yep, my character is doing that now as I wanted a broad range of weaker abilities. It worked out to well especially as the other characters are very specialized, so my character does shine a bit more.![]()