Doom of Time [Death]
  • Key Skill: Balance.
  • Time: 1 hour.
  • Ritual: Every mortal being will die someday, & you have discovered a way to force a creature to face their impending death. By acting as a living sundial, you indirectly unravel a creature’s life force, hastening them to their eventually fate. You must stand upon a Tiny or smaller stone in the noonday sun on your left foot for 1 full hour, reciting your intended target’s full name; this requires a Balance check (DC10 + 1 for every previous check) every 5 minutes. The stone must be less than 30 pounds, & it must have been under the target’s bed for one full night. If successful, then your target must make a Will save (DC20).
  • Effects: If the target fails their save, then they are inflicted with a -2 luck penalty on all saving throws & skill checks until the curse is lifted or expires. Also, the target will die exactly 40 days after the ritual is completed, & they will be fully aware of how much time is left remaining.
  • Untrained: Simple. Knowledge (Nature) to learn.
  • Failure: If you fail during the balancing act, or if the target makes their Will save, then all that is lost is time. However, you can only attempt this ritual against a particular target once, so if you fail, then you cannot retry against the same target.
  • Special: You can further hasten the target’s death by standing on the rock longer. For every additional 5 minutes you spend balancing on the stone, your intended target will die 1 full day sooner, down to the minimum 8 days. The Balance check’s DC continues to increase.
  • Removal: MW.