Psychic Hoods aren't so bad. It's Farseers that make GK players want to tear their hair out. Runes of Warding killed more of my Knights than enemy fire did in one game of mine.
Except for the Assassins and Henchmen, every unit in the GK Codex is a Psyker. All of them. Including the vehicles. And most of them come with Force Weapons as standard.
I'm not sure what you mean by forgoing the rules for activating Force Weapons.