With this update, you have MADE MY DAY. Completely.
First off, most of the benefit section needs to be cleaned up, as it contains a bunch of run on sentences.
The underlined section is poorly phrased. It's grammatically correct, but might be better phrased as "A partial adept learns stronger maneuvers and stances at a later level than a true martial adept, as shown below."
{table=head]Initiator level|Maneuver level
1st - 3rd|1st
4th - 6th|2nd
7th - 9th|3rd
10th - 12th|4th
13th - 15th|5th
16th - 20th|6th
[/table]
I would argue that Wandering Eye doesn't quite fit the image of the Samurai. I would consider Master's Voice in its place, or White Raven.BUSHI
A bushi is a samurai who has more carefully studied the art of warfare. Where samurai would simply let out a mighty roar and change into a fight, a bushi assesses his opposition and adjusts his tactics to every battle.
Class: Samurai
Level: 1st
Replaces: If you select this class feature, you do not gain the Kiai smite, Iajutsu master, or Improved Initiative class features.
Benefit: You become a partial adept with access to the Devoted Spirit and Wandering Eye disciplines and you can use an Intimidate check instead of a Bluff check when feinting. A bushi can recover all expended maneuvers whenever he demoralizes one or more opponents but can not initiate a maneuver in the same round that he does.
However, it's your project and I can only advice, etc.
But what was your reasoning for Wandering Eye?
I would consider Acid damage damage instead of Cold damage.CORSAIR
Unlike the standard swashbuckler, a corsair tends to face his enemies more directly, striking with the power of sea, which has become his home, behind every blow.
Class: Swashbuckler
Level: 1st
Replaces: If you select this class feature, you do not gain the Dodge bonus, Improved flanking, Weakening critical, or Wounding critical class features.
Benefit: You become a partial adept with access to the Crashing Wave and Desert Wind disciplines, except that your Desert Wind maneuvers which normally deal fire damage deal cold damage instead, deal one less point of damage per die, and, if they normally allow a reflex save, instead allow a fortitude save. A corsair recovers all his expended maneuvers each time he successfully tumbles through a square occupied by an opponent without being hit, but can not initiate a maneuver in the same round he does so.
The recovery mechanic here is downright unworkable. It's a DC 25 tumble check to move through a square occupied by an opponent.
Could you validate Iron Heart on a Ninja for me?SHINOBI
While other ninja emphazise the precision of their blows and the potency of their poisons, a shinobi instead focuses on improving their own physical conditioning as well as a deeper understanding of the power of shadows.
Class: Ninja
Level: 1st
Replaces: If you select this class feature, you do not gain the poison use or improved poison use class features and your sudden strike damage increases by 1d6 every four ninja levels beyond first level instead of every two.
Benefit: You become a partial adept with access to the Iron Heart and Shadow Hand disciplines. A shinobi can recover all expended maneuvers with a swift action that must be followed by an attack action or a standard action to do nothing.