Quote Originally Posted by Ursus the Grim View Post
Well, yeah. But in a high-op environment its irrelevant because all core melee has been replaced by ToB.

Honestly, that's a good thing. Just so everyone understands where I'm coming from with that.

Back on topic, has anyone pointed out Toughness is generally taken by characters that aren't actually tough and is generally less desirable the more tough characters are (ie, higher in level).
Not quite accurate there. Yes, they were replaced but that isn't the problem.

Has anyone mentioned the whole "Anything better than none means I'm ready for action?" thing yet? And trying to change that leads to even worse problems.