Quote Originally Posted by Gray Mage View Post
...why wouldn't the oracle tell them this?
...because there's a Spy?

Or make it so the rebels and agents need to have be half of the remaining players after the other faction is rooted, that would fix the one dying before recruiting problem.
Or make him invincible until he's recruited.

Also, I know it doesn't fit the setting, but the Agents need to be significantly crippled. Maybe only one Agent gets a Decoy during any given night phase. Having them be invincible unless the One is recruited is vastly overpowered.