Quote Originally Posted by NeoSeraphi View Post
Is the boost to favored enemies in addition to the normal Favored Enemy ability? If not, I have a serious problem with it, namely, you give the hunter class no bonus to hunt or track down his quarry.
It definitely is in addition to the normal one (which really isn't that great). That's what it means that it's a boost rather than a change. I probably should make it explicit, though.

If this is supposed to replace Favored Enemy, fine. But keep the stacking bonus to Survival checks made to track that enemy. The ranger needs that ability in order to make his role as a specialist hunter viable.
Of course, he's not just a hunter; a large part of the miscellaneous boosts was in order to let him take the sniper/guerilla role better as well.