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Thread: Ranger boost (3.5 Core, PEACH)

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    Ogre in the Playground
    Join Date
    Sep 2009

    Default Re: Ranger boost (3.5 Core, PEACH)

    Quote Originally Posted by NeoSeraphi View Post
    True, but why don't you give them a boon then? Other than the ability to hide, the ranger doesn't have any special bonuses while fighting in natural terrain. You said before that a ranger is a guerilla specialist, but shouldn't that extend to more than just being a good sniper?
    Yes, it includes getting K:Geography, a speed boost, and the ability to live off the land. Favored terrain doesn't really give anything that worthwhile (other than HiPS in an urban area if you choose that, which I don't want to give) anyway.

    Um...let's see, let me try and think of an example so I can explain what I'm talking about...Oh, how about the ability to take 10 on Climb checks when climbing trees, and retaining your Dex mod to AC while climbing (along with some kind of bonus to-hit/Hide checks made when making ranged attacks from a tree)
    Actually, something along those lines makes sense. Added.

    Additionally, maybe the ranger's keen tracking senses should expand, like giving him the scent quality, or blindsense/blindsight?
    All of those are a bit much, but Blind-fight as a bonus feat makes sense.

    Maybe you could include the Track feat in your list of feat fixes, and give it a special ranger-specific bonus to really cement it as useful to the ranger (while letting other classes take it and get the normal benefits of the feat)
    The ranger-specific bonus already exists; it's called Swift Tracker.

    Also, maybe you should give rangers proficiency with the net? After all, nets are useful for hunting wild animals, so it would make sense for a ranger to have experience with them.
    Also makes sense.
    Last edited by Yitzi; 2011-12-14 at 02:47 PM.