Quote Originally Posted by MammonAzrael View Post
I'll have to disagree on a point here. The Fighter's problem is not just needing more options in combat. What it really needs is options for out of combat. Part of why I think Warblade is an effective Fighter fix is because it uses Int as a secondary stat, ensuring it has a decent number of skills (and even then it probably wouldn't suffer from a couple class features that didn't apply to combat).
Of course, it can be argued that that's less a flaw with the fighter than a specific choice that helps characterize the class.

Even so, I think it would make a lot of sense to make some sort of semi-class (likely consisting of a handful of skills added as class skills and given some bonus skill points usable only on them) that is taken alongside the main class to help round it out. Personally, I think it's best to flavor it as a background...so in addition to what you do as an adventurer, you might be a scholar or an outdoors sort or even a nobleman.