First off: I'd have assumed this write-up had already been done somewhere, but site search errors out and a web search doesn't show much that's relevant. So... *shrug*
Open Locks
Divination
Level: Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One willing creature touched
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell grants the subject the ability to use the Open Lock skill as though trained, although it grants no ranks. Additionally, the subject gains an insight bonus to Open Lock checks equal to 1 per two caster levels (maximum of +10).
Spoiler: Pathfinder
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This spell allows the subject to use the Disable Device skill to open locks, even if they possess no ranks in the skill. Additionally, the subject gains an insight bonus on Disable Device checks to open locks equal to +1 per two caster levels (maximum of +10).
Note: This spell replaces the knock spell for all purposes.
Concerns: Not quite certain if the duration is reliable, and I'm pretty sure there are (traditionally) more domains this belongs in.
Find Traps
Divination
Level: Clr/FvS 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One willing creature touched
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell grants the subject the Trapfinding ability, as the rogue class feature. Additionally, the subject gains an insight bonus to Search checks made to locate traps equal to 1 per two caster levels (maximum of +10).
Spoiler: Pathfinder
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The subject gains an insight bonus on Perception checks made to locate traps equal to +1 per two caster levels (maximum of +10).
Concerns: The level might need to go up a bit, or some other mitigation made.
Pathfinder spell text thanks to Midwoka.
As always -- please evaluate and critique honestly!