Quote Originally Posted by DonQuixote View Post
If he commits evil acts in the name of good--so long as he can rationalize them--he takes no penalty.
Why doesn't he? His power doesn't come from within, it comes from a deity, the deity can cut off his "supply" of divine power whenever he's being un-paladiny, regardless of what the paladin believes.

Quote Originally Posted by Lord_Gareth View Post
If you're going this far, why bother using the traditional axis in the first place and not an alternate system like my Color Wheel or D20 Modern's Allegiances system?
1. Because they're a major change, not something that fits quickly and neatly within the classical game.
2. Because a lot of spells and classes would have to be reflavored and maybe even altered mechanically.
3. Even if I did use your color wheel or the allegiance system, I would probably still add something to the effect of "high mental stats add versatility to alignment".