Quote Originally Posted by The J Pizzel View Post
I saw many people upset that there's no skill list anymore. I, for one, and extremely excited about this. I would much prefer for a player to just say what they want to do, and I connect it to an ability roll. No more worrying about what skill it falls under. To be fair, deciding what character actions depicted what skills wasn't that hard to begin with, but I still think I'll enjoy not being pidgeon-holed into a specific skill anymore. It seems like it will encourage players to come up with exciting actions, and not worry about wether or not they have Intimidate trained.
Oh? Did the rogue ability not refer to specific skills? I believe skills will still exist, just not in this first, obviously minimalistic playtest.