1. - Top - End - #501
    Ogre in the Playground
    Join Date
    Feb 2006
    Location
    Seattle, USA
    Gender
    Male

    Default Re: D&D 5th Editon Discussion: 6th thread and counting

    Quote Originally Posted by Craft (Cheese) View Post
    Wait, wait, who says all D&D characters have to be adventurers? Who says all D&D campaigns have to be about killing things and taking their stuff?
    To be fair, that's like saying all Shadowrun characters are not always shadowrunners. While it is true D&D can handle many different things, the assumed base line is that the characters are adventurers.

    Quote Originally Posted by Zeful View Post
    What if all fighters were in 5e mechanically forced to be mercenaries?
    Are you trying to say all sorcerers are mercenaries? You really are not making a coherent point. Also naming logical fallacies does not win you a debate, you need to explain while their logical is faulty, and refute them. I can state logical fallacies to:

    Post hoc ergo propter hoc, strawman, slippery slope, begging the question, gambler's fallacy.

    You see how stating those didn't make my argument stronger.

    And to make things interesting, here are 5 sorcerer concepts with the dragon bloodline who all would be different, both mechanically and in flavor.

    1) Brodak, Dwarven defender of the Black Dragon Guard. He fights along side the warriors of his clan in pitched combat, channeling his dwarven rage and using his magic to enhance his abilities and protect himself.

    2) Elrick, champion of Bahamut. Taking an oath at a young age to never use the powers of the dark red dragon to harm another, he uses his magic to inspire and enhance others, going into melee with his fellows when the need arises.

    3) Nidear, warrior of the Blue Wind. Along with his fellows, Nidear uses the powers of the blue dragon to become the most feared bandits in the desert. Using spells to weave illusions and enchantments they lead their targets into ambushes and traps, overcoming them with superior force of arms.

    4) Ragnar of the Northern Tribes. The lead warmage of his tribe, Ragnar rains fire and ice down upon his enemies from great range in battle, but unlike warmages before him, foes who engage him in melee thinking he is weak find him as skilled as any warrior in arms.

    5) Tharlious Silver Eyes. Blind from birth, tharlious uses the gifts of the silver dragon to gain sight behind sight and is the best diviner in his village, and it more than capable of definding his village when the need arises, fighting with knowledge and forsight beyond that of his sighted kin.

    Even in a fairly specific archtype, there is wiggle room. If you can't make an interesting character using a certain bloodline, that's your problem.

    Edit: Changed the first fallacy because the forum doesn't like latin.
    Last edited by TheOOB; 2012-08-28 at 12:50 AM.
    "Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."

    -Shadowrun 4e, Runner's Companion