Having been recently introduced to the ground, Colt fires a Missile straight down, causing a explosion sufficient to launch him into the air and likely harm both T2 and the Aasimar. Assuming he lands well, He will then move to X22
Spoilersplash damage (3d6+1)[10]
Fort Save DC 23 or each foe is thrown 5 ft. away from me and prone
Jump (1d20+21)[25]
Tumble (1d20+16)[26]
Tumble re-roll via chronocharm if first roll is less than 4 (1d20+16)[35]