Am I the only one who cringed when reading this paragraph?

Every animation is a big sell. People don’t reload carefully and daintily, they SLAM a clip into their weapon, and an angry muton doesn’t snarl, it ROARS AND BELLOWS AND PUNCHES ITS CHEST AND THEN EVERYBODY PANICS AND WHIMPERS, CRYING AND PEEING IN THEIR FANCYPANTS ARMOUR. There’s not a great deal of subtlety in the portrayal of the space bastards, although there’s a huge amount of character and variety. Sectoids are almost dog-like at times, fitting their role as advanced, expendable scouts perfectly. They scamper, crawl, snarl and flee when the going gets tough.
Looks like someone doesn't get what the old X-Com was about.

The new game looks great regardless, it's just the "forty hours" article I have an issue with.