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    Pixie in the Playground
     
    BardGuy

    Join Date
    Sep 2012

    Default Re: The Wanderer [3.5 base class, WIP]

    @Durazno: ... You know, somehow I managed to forget that you posted that. Those are three very apt archetypes.

    Though... Hmm, I think it would be best to represent those archetypes on two different axes: The skill axis and the spell axis. That way, you allow the player to either specialize even further on one thing, or to mix and match a little. That way, you can get a contemplative hiker, or a sturdy daredevil, the works.

    I'm really liking that, though I'm still not sure how to handle the magic stuff...

    That said!

    Hello, everyone, I'm sorry for being inactive for so long!

    Here's a little question:
    How would it affect the class' power if I defined all of its magic to be, in fact, spell-like abilities rather than normal spells?

    And to up the ante a little, how about each spell can only be used once per day... or maybe up to a maximum number of times equal to the Charisma modifer?

    Edit: Whoa, I just realized that I had listed "Bluff" as a class skill. That was not supposed to be there!
    Last edited by Fawriel; 2012-09-22 at 10:49 AM.
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