Originally Posted by
Gwendol
I've gone through the updated bestiary and like what I see. In general, the tweaks made are minor, but from my experience of the previous iterations, will likely have a positive impact. Example: the kobolds in "Caves of Chaos" were generally pushovers, especially if the caster had sleep or some other AoE spell left. However, if the group did not, the fact that they gained advantage as long as they were outnumbering the invaders, meant the kobolds were very likely to score hits. The tweaked kobolds gain a bonus to the attack roll in relation to the number of kobolds threatening the same target. Much better system, and more elegant mechanics.