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    Ogre in the Playground
    Join Date
    Jan 2012
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    Half past Crazy
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    Default Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof

    Quote Originally Posted by Bucky View Post
    I think the Yellow Signs should have Reach so that fliers aren't as auto-win. Also, Cthulhu should block with any summoning-sick attackers if there would otherwise be lethal power in unblocked creatures.

    It also looks incredibly luck-based - the difficulty depends on how long it takes to hit the first Doom.
    True on reach, added. Also, duh. How did I not think of that, will be added once I type it. And it has been done.

    Yeah, it is rather luck based, but that is the nature of dice-based things. Doom is meant to ramp up the speed as the battle goes on. I was thinking of letting land destruction effect reduce power...

    EDIT: And I have now done so. Destroy his "lands" to push him back.

    EDIT 2: And now I have moved power boosts to a different die roll, to avoid power speeding up itself.
    Last edited by qwertyu63; 2012-11-09 at 08:00 AM.

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