Child

There are many things to discover in the chambers, things that not even the bureau truly knows. Many would be almost manic, trying to discover everything possible in their short time there, but Child resist that urge. He could do it, but haste in an investigation is worthless at best, and often times is detrimental. Better to take things slow, intentionally missing some things, and thus fully explore the areas one can. The Bureau has learned many times that one verified fact is better than 100 half uncovered hunches.

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Perception + Investigation: (6d10)[6][1][1][5][6][9](28) +3
Temperance Dice(if channel worked):
(3d10)[9][6][1](16)

Stunt Dice:
(3d10)[1][10][10](21)