Quote Originally Posted by Kadakism View Post
Updated with the first two class levels. I honestly feel that the Laggard's Level 2 ability is better than the Falseman's. I think I should either decrease it to five feet increments or simply make it a reduced minus to firing outside of the first range increment. Reduce the penalty by one at second level and then another one every X levels? So by the second time you get it, you've effectively doubled your range.
The second option for the range ability makes more sense - the laggard has better aim on account of superior senses, not an ability to put an arrow farther than any other person with one.