Quote Originally Posted by tuggyne View Post
In its current form, note that the Good axis doesn't stack its Diplomacy bonus for talking with another Good creature of the same ethics.
That is intentional - the idea being that characters with a reputation for being Good get an "always on" bonus to diplomacy, whereas other alignments only get the bonus with creatures of exactly the same alignment.

Quote Originally Posted by tuggyne View Post
Chaotic could perhaps boost Bluff. Lawful maybe Gather Information? Except it's more likely to be a penalty if they aren't themselves Lawful.
It's a Pathfinder game at heart, so there is no Gather Information skill - you use Diplomacy to gather information and rumours.

I was thinking Chaos = bluff, too (it's maybe easier for Choatics to lie without showing signs) - but I also thought maybe Law might boost bluff, because your reputation implies that you won't lie.