wizards have a 50% chance of getting max HP. Rogues have a 33% chance of rolling max HP. fighters have 25% chance of rolling max HP. Yes sir, did we mention we wanted to buff the wizard?

It was either Mearls or Cooke that wrote the Book of Experimental Might, and I remember it giving characters one feat per level and letting the wizard/sorc get an exclusive level 2 class feature that replaces their feat and gives then standard action at-will save versus stun for 1 round. That was the first thing that came to mind when I saw that.

I Shoe's and Collin's ideas, and Sernett's is OK but makes the game antagonistic. Perkins' magic system would be a bookkeeping nightmare.