I love this! It looks like a lot of fun to play and a great adaptation of an iconic Mario baddie.
A couple of comments, just to clarify some things that seem a bit confusing or awkward. Mostly personal preference things.
The wording of this is a bit awkward, imo. I'd recommend something like, "The hammer bro gains bonus feats chosen from the fighter bonus feat list. He considers Leap Attack a fighter feat for this purpose. If a hammer bro chooses Leap Attack, he gains the benefits of the feat as long as he is wielding a hammer, makes a successful Jump check, and is within one range increment of his target. A hammer brother can apply the Power Throw feat to his Leap Attack instead of the Power Attack feat, if he so chooses. Finally, a hammer bro can select Power Throw as a bonus feat even if he does not meet the Power Attack prerequisite."Originally Posted by Temotei
Or something like that. Just a suggestion that would make the paragraph read more smoothly in my mind. Take it or leave it.
What exactly are the parameters of this hop? Does the hammer bro move? Does he have to make a Jump check? My guess is "no" on both counts, but the word hop implies some sort of movement so I figured I'd ask for clarity's sake.Originally Posted by Temotei
Another re-wording suggestion: "At 2nd level, when an ally hits an opponent with a melee or ranged attack, a hammer bro can also make a thrown hammer attack against that opponent as an immediate action." Also make sure to designate whether this is Ex or Su.Originally Posted by Temotei
What's the attack bonus for the follow-up hammers? How does this interact with full attacks? Can a hammer bro with multiple attacks per round use this ability on each one?Originally Posted by Temotei
Again, what's the designation for this ability? Su? Ex? Something else. Also, if the hammer bro has multiple enchanted hammers, which enchantments apply to this ability. And why not call it "Hammerspace?"Originally Posted by Temotei
I like this ability. Thrown hammers seem uniquely suited to ranged sunders and bull rushes, especially. Make sure you specify the hammer bro's size for some of these maneuvers, though. Bull rush and trip have size-based bonuses/penalties. Do thrown hammers count as one-handed weapons for disarm purposes?Originally Posted by Temotei
Great, fun class! Thanks for posting it.