I'll do that.
I'll see what I can do.Also, might I suggest a higher-level ability that allows the Ice Bro to immobilize creatures hit with their iceballs. That's the worst part about them in Super Mario Bros Wii!
It was intended for lower-level entry, yes.Finally, I just noticed that you could enter this PrC at 3rd level. Is that the intention? I don't see anything in them that would be overwhelming, but I wanted to make sure that was your intention.
Now I want to play a Hammer Bro in a Mario-themed campaign!
For the Super Mario Bros. campaign, make sure you include this.
EDIT: The following changes were made.
- The boomerang bro, fire bro, and ice bro's abilities are now all allowed to be used with their respective weapons.
- Ice bro is separate from fire bro and has a few key changes; the primary change is that the ice bro is capable of paralyzing a hit target, who is allowed a Reflex save to avoid it and a Strength check to break out every round after.
- The note on the ice bro was removed since there is now an ice bro alternate class feature.
- The boomerang bro, fire bro, and ice bro now have a little bit on size considerations for the purposes of combat maneuvers (bull rush, reverse bull rush, etc.).