You might check out the skill game in the Legend system found here on page 236 of the PDF. I feel it combines the use of talking and rolling skills. The skill game uses a bidding system, where the players and their captive bid social "tokens" to get a out come. The only goal of the captive is to stall until rescue (unlikely) or the information is less useful. Just remember that you can refluff and rework anything to fit your system, like the list of skill that can be used. Hope this was useful!