This week, we're taking a look at a change in character creation that's fairly easy to implement but has a real impact on how players—especially new players—approach D&D.
In earlier editions, you purchased gear as part of character creation. You rolled dice or took a set amount of cash and spent it on armor, weapons, adventuring gear, and other stuff. Shopping for equipment is fun, but it can take a while. Some editions provided starting packages to speed up this process, but those packages often limited your options and made characters feel the same.