Originally Posted by
DonEsteban
Thanks for the input so far. Most of it was great and will definitely be used. However, I think I still didn't make myself clear. Perhaps I shouldn't have said "random encounter". Perhaps I should label it "background action" or something. I'm not saying that random encounters are a great mechanic. Nor am I saying that travel or exploration can't be exciting. But sometimes I'd just like to say "You're going from A to B (where the exciting stuff will happen) and it has some kind of impact on you".
(Of course they could rest now, but I try to design my adventures in a way that they include some kind of "ticking clock". So in fact they have to choose between entering the Temple of Evil while not being in the best shape or resting and risking the lives of innocents caused by The Plague.)