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Thread: Outside 40: It's all downhill from here

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    Ogre in the Playground
     
    Gullara's Avatar

    Join Date
    Sep 2009
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    Beyond the Wall
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    Female

    Default Outside 40: It's all downhill from here

    This place is just as it sounds. It's outside.
    Want a change of scenery? Go outside.
    Always wanted to visit the beach? Come outside.
    Looking to have a climatic fight on clifftops? Attempt outside.
    Secret meetings being held where there's no cameras? Try outside.
    Want an ambush without nasty base defenses? Yep. Outside.

    Any and all are welcome here. There are no NPCs unless you bring them in. The major exception is the creepy eyed squirrel. The creepy eyed squirrel does not interfere with anyone. The creepy eyed squirrel is everywhere outside. The creepy eyed squirrel is always watching. The creepy eyed squirrel never sleeps. The creepy eyed squirrel can not be damaged, manipulated, or killed by anyone. The creepy eyed squirrel will eat anyone's very being who attempts to do so. Anyone can god-mode the creepy eyed squirrel. You may pet the creepy eyed squirrel at your own risk.

    Other NPCs currently include:
    The menacing crabs. These intimidating creatures are usually found by the shore.
    The non-existent duck. You'll miss every time you shoot at it.

    There is very little you can't do outside. However, like always, please follow the forum rules and general rules of conduct. Private conversations can be held outside. If it seems like a private (secret) conversation, please respect that. Those having such a conversation should do their best to indicate it as such. Otherwise, other characters may stumble upon you. Those desiring to spy in on private conversations should first PM those holding the private conversation, more out of courtesy than anything else.

    There are many areas outside, and people can be in multiple places outside. In order to keep areas outside separated so there's no confusion, consider bolding your outside location at the start of each of your posts, like so:


    Quote Originally Posted by Reinholdt
    The Fields

    Reinholdt sets up various targets and practices his sharpshooting. All these events recently has made him a bit rusty. To his left, he notes the creepy eyed squirrel. Giving him the heebie-jeebies, Reinholdt decides to head somewhere else.

    Quote Originally Posted by Calublufiok
    The Cliffside

    Calublufiok broods over his latest scheme as he flies over the cliffs. The creepy eyed squirrel is watching him again. He finds occasionally landing and telling the creepy eyed squirrel his plans helps him find holes in his plotting.


    Note Reinholdt and Calublufiok do not interact because they are in different areas outside. They could interact, if Reinholdt moves to the cliffside. Of course, various things like telepathy help bypass this. Also, please note outside has no major buildings, though minor ones crop up from time to time.

    And most importantly, enjoy outside. That's what this is all about.

    Outside now contains various Outside locations! Such as...
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    [Dead Pine Lake]
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    This lake lies in the middle of the forest. On the eastern shore, woodpeckers feast on the dead pines that give the lake its name. Sometimes one can find Lady Death here, the Aspect of Eve also known as The Grandmother, or Jedwiga.

    (Please PM happyturtle if you wish to interact with Jedwiga.)

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    [The Islands]
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    An island cluster forms an archipelago along the coast. Some of the islands are settled, some not, but most are at least occasionally visited by the fishermen who work these waters.


    [Gersemi's Island]
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    Now more commonly known as Melody's Island, since Gersemi has long ago retired.

    Where once was a single hut with a few sheep, now stands a single hut, a barn, a few sheep, and a small tented community of orphans. Gersemi's loom still rests in one corner of the single hut.

    Melody, like Gersemi before her, is a healer for the surrounding islands.

    (Please PM Lex-Kat if you wish to interact with Melody.)


    [Redbrick Falls]
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    A mountainous, cliffy region with a prominent waterfall. A large quarry once was worked in these cliffs. Now, only a few scattered villages and solitary dwellings remain.


    [Norosa, Great City of the Elves]
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    A Lawful Evil city with an incredibly strong military and a very charismatic leader (Archmage Tyrion Lannister). It has a few CG resisters, but, otherwise, it is a city of peace and law, despite its evil nature.


    [Brillian's Baneful Bestiary]
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    A secret series of caves where a mad scientist lives. A mad scientist who creates mutant attack creatures. These can be purchased for the right price.


    [Auxiliary MagCave]
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    A relic from the days of the Age of Apocalypse, this abandoned cavern was once used by the infamous cyborg Magtok as a back-up laboratory and underground fortress, should Calublufiok have ever stormed the primary MagCave.


    [The Katz Motel]
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    Located in the middle of Nowhere, our roadside motel is the only decent place for miles near the Taverna that has a bed. Run by a suave anthropomorphic cat, there is a strict No Dogs policy.


    A bellhop by the name of Bates is always ready to assist in carrying your luggage. Please ignore his constant mutterings about his mother. Other more unsavory employees can occasionally be found. Please try to avoid eye contact with them.

    We at the Katz Motel wish to ensure you have a splendid stay. Any inconvenience due to randomly locking doors, giant spiders, secret passages, vampires, creepy paintings, and the occasional possession and subsequent exorcism are incredibly rare. Just look at our complaint cards! Not a single one mentions dying horribly in their sleep or becoming food for the monster in the basement.

    And if you get bored, the owner will always be up for a game of sport, old boy.

    ((The Katz Motel is a horror filled place with the highest casualty rate of any motel in the Nexus area. Checking in is usually pretty easy and pleasant. Checking out is rare. Anyone can play the Motel and the NPCs within, free to invent their own horror. The NPCs within that can die usually only suffer death temporarily, the supernatural force causing the disturbances bringing them back to life for its own nefarious purposes. PCs get no benefit from this.))


    [The Troll Cave]
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    A cave in a craggy hill. The undergrowth outside is trampled completely flat, and there's not much wildlife. There's a burned patch where a fire is sometimes there. Inside are a few large caves, linked by surprisingly smooth tunnels that look like something big has been regularly pushing through them.


    [Blind Cat's Bluff]
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    A sheer cliff dropoff that travels straight down into the water, this is a favored point of people who commit suicide, romantics wanting to watch the sunset and anyone looking to get rid of evidence. The drop is pretty far and there are rocks at the bottom that spell almost certain doom, so watch your step.


    [North Forest]
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    A magical forest with a mythical spring of beauty. A bit like the Weald, but not nearly as dangerous. For starters, you can find your way back out and the pixies aren't cannibals.


    Frozen Forest & Hermitage
    A large forest of tall trees and once very pretty flowers lies here. The entire forest has been completely frozen over, and a blizzard constantly storms and snows over the forest, but doesn't affect even an inch past the forest border. The forest is still very pretty; the flowers and mushrooms glittering under a frozen layer. The place is pretty safe, if you're used to constant snow and cold temperatures.


    PM the thread maker if you wish to add locations to Outside.
    Last edited by Gullara; 2017-06-23 at 11:58 PM.