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2014-05-09, 03:03 PM (ISO 8601)
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#29
Re: Two-Weapon Fighting
I actually like the simplified style of two-weapon fighting and the lack of feat taxes. However, I really miss the "Weapon Master" feat from earlier playtests, which allowed you to reroll damage (Making it very useful on high damage-die weapons), and think it should come back somewhere - perhaps as a rule for using weapons in two hands.
But that's a tangent. Honestly, I prefered when Two-Weapon fighting permitted using two full-sized weapons. Sure, it's not realistic - but that's why it's worth a feat. Being able to use a full-size and light weapon at once should be a specialization option available at first level. As it is, it's assumed every character proficient in combat knows the basics of all fighting styles, whether it's sword+board, florentine two-weapon fighting, or heavy weapon usage.
Last edited by Sartharina; 2014-05-09 at 03:05 PM.