If you're throwing out the hunter spells, why create magic tactics? It feels a bit weird that you implement those.

Mystic hunter: 'I'm a Cree hunter and i hunt the occasional bison. Mostly i set traps for some smaller game. Once i was able to slay a bear. Oh, and i can call down lightning from the skies. And create this rolling ball of fire.
I mostly keep to hunting though."

Sounds weird doesn't it?

Arcane Arrow is an equally weird fit. How about changing this to something more mundane?
Poison tipped arrows, blunt arrows designed to knock animals/people out, broad arrows to cause bleeding, long narrow arrows for penetration,...
There are many kinds of different arrows that could be interesting here.
There's no replacing guided and phased arrows though.