Originally Posted by
Averis Vol
In real world combat, strength is actually one of the least important qualities for a good swordsman. Of course he needs to be strong enough to wield his weapon of choice, and realistically, all that a high strength means is that you can swing your weapon faster. But besides that, the ability to adapt to your opponents strikes and quickly interpose your own blade is a lot more important. So if we were to realistically stat out combat, your combat modifier would be some combination of dex, wis and int to hit. Damage would be part dex and part strength, and combat longevity would be based on con (like con score rounds of combat before you could no longer effectively fight).