Quote Originally Posted by Fax Celestis View Post
With the multitude of ways to get bonuses, and the fact that literally nobody single classes, the actual final difference between two characters is almost always four points or less, usually much less.

BAB is a terrible class feature that the system thinks is worth far more than it actually is. Go look at Incarnum By The Numbers sometime and see what someone with Wizard BAB can do as a front liner. During your entire career, BAB will make up less than half of your attack bonus.

In the designers eyes, an extra 1/3 BAB per level is worth six skill points a level. That's ridiculous.

Frankly if you were to give everyone in the entire game rogue BAB, I doubt anyone would even notice.

Yes, +1>+0, but it's not +1 vs +0. It's +34 vs +32. It's +5 vs +3. It's +16 vs +13. And while you can say that having a higher number is better (and it is), there's no bonus for over hitting your opponent: you just have to beat his AC. It doesn't matter if you do it by one or by five or by thirty: it's a binary status.
Two words: Power and Attack.