Quote Originally Posted by Ramshack View Post
Overall I like the class, it seems fun and suprisingly well balanced for most homebrew items lol.

The only thing that really stood out to me was Icebound Fortitude. 2 runes seems like a large cost considering Uncanny dodge can be cast as a reaction every round to take half damage, spending 2 runes for 6-11 Temp HP at level 6 when you get this feature seems very steep.

I would suggest letting it be cast as a reaction so you can use it when you're about to get hit, and lower the cost to 1 rune.
Changed it to 1 rune and resist all for a turn.