Quote Originally Posted by Venger View Post
oh, how interesting. PHB2 should've mentioned.
Perhaps, though it'd probably have to be on a separate table, or with some weird notation. Dire tortoise is on both lists, after all.
yeah, taking wasteland druid's a pretty good deal. you only give up stuff you don't care about anyway, plus you get to turn into cool stuff like giant enemy crab and leechwalker.
It's not bad, certainly. The animal companion list seems significantly worse, at least at early levels. The vermin wild shape does indeed look like the easiest way to get vermin forms though, ever since I found that awkward mention of the word "monstrous" next to vermin on the vestment of verminshape. Then again, the addition of "wasteland" to vermin also has some awkwardness.

The other two abilities are just kinda value neutral, as you noted, though I think it's wrong to completely discount them. Sure, neither the thing you're gaining nor the thing you're directly losing is particularly relevant, but resist nature's lure can be swapped for iron constitution at the very least, and that's awesome stuff.