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Thread: Apple WW

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    Default Apple WW

    Apple WW


    Another half-assed Werewolf game by Internet Flea!
    Co-Narrated by Logic!

    Spoiler: Rules
    Show
    Scry Interference: if two players scry the same target with the same type of scry in the same night, they both receive Interference as their result.

    PMs are allowed, as long as the Narrator sees them.

    Paraphrasing the narrator is allowed, quoting the narrator is not (neither is pretending to quote the narrator.)

    If there is a tie for the lynch, whoever reached the number first is killed.

    48 hour days, 24 hour nights.

    Please cross out old votes if you want to change them. If you have more than one uncrossed vote in the Day, I'll apply whichever one I find funnier.


    Spoiler: Good Apple Power Roles
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    Apple of the Eye (Seer): His gaze is powerful, and sees things beyond the sight of ordinary apples. Things like... hygiene.
    Once per night, he can scry a player and determine if they are a Good Apple, Bad Apple, or No Apple At All. Scries The Sauced as The Sauced. Causes scry interference with The Sauced and the Purple Apple. Wins only if all Bad Apples are eliminated.

    The Sauced (Fool): His gaze is powerful, and sees things beyond the sight of ordinary apples. If only those things were real…
    Is told they are The Apple of the Eye. Once per night, he can scry a player and is randomly told that they are a Good Apple, Bad Apple, or No Apple At All. Scries The Apple of the Eye as The Sauced. Causes scry interference with the Apple of the Eye and the Purple Apple. Wins as an ordinary Apple would.

    Pineapple (Baner): Heavy, sharp and bitter, she’s not going to let those Bad Apples push her around. She uses her lack of pushability to protect her fellow Apples. Once per night, she can choose a player to protect, including herself; attacks against that target fail. If the Pineapple succeeds in blocking a kill, she will be voided the next night. Wins as an ordinary Apple would.

    Apple Corps (Masons): An elite squad of fighting apples, they’ve known each other long enough to trust one another with their lives. Composed of a Red Apple, a Green Apple and a Yellow Apple. Start in contact with each other. Wins if all of them are alive at the end of the game, or as an ordinary apple would if one or more of them are killed.



    Every Apple in the game also has a color, with the exception of the Crab Apple. All roles have their color's scry power. Unless otherwise stated, all roles have their color's win condition.

    Spoiler: Colors
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    Red: Your every day apple. Can scry to find Green Apples during the night, subject to Scry Interference. Wins if Red Apples outnumber Green Apples at the end of the game (if they are tied with the number of Green Apples, they lose).

    Green: Your every-other-day apple. Can scry to find Yellow Apples, subject to Scry Interference. Wins if Green Apples outnumber Yellow Apples at the end of the game (if they are tied with the number of Yellow Apples, they lose).

    Yellow: Your other every-other-day apple. Can scry to find Red Apples, subject to Scry Interference with other color scries. Wins if Yellow Apples outnumber Red Apples at the end of the game (if they are tied with the number of Red Apples, they lose).


    Spoiler: Bad Apples
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    The Crab Apple: The baddest of the bad. Can choose in the night to scry as any color they wish, but do not count as any color for victory purposes. Ignores one lynch vote for every other Bad Apple still alive. Wins if all the Good Apples are eliminated.

    The Purple Apple: Its looks having faded lost long ago, it has grown skilled at recognizing when someone is staring at it. Is informed who scries them and with what kind of scry. In the night, can scry to see if an apple is the Apple of the Eye or the Sauced. Scry Interference with the Apple of the Eye or the Sauced. Despite being purple, it still hints at its original color, and wins if all Good Apples of the other two colors are eliminated.

    Bad Apples: Once good apples, now rotten to the core. They can come in any color combination. Win if all the Good Apples of both other colors are eliminated. (Bad Red Apples win if all Good Green Apples and all Good Yellow Apples are eliminated, for example.)


    Spoiler: Potentially Game-Breaking Neutrals
    Show
    Agent Orange: An outsider, their mission is secret, their methods unknown. Wins if their goal is met. Does not scry as any apple color.

    Dr. Macintosh: An apple a day keeps the Doctor at bay. He aims to end that. Does not scry as any apple color.


    If all Good Apples or all Bad Apples are eliminated, the game ends. Not everyone can win, but wins are inclusive, so you don't have to worry about fulfilling your win condition faster than someone else.

    Players:


    1. firedaemon33 Killed Night 6
    2. Ramsus Haruki-Kun Askthepizzaguy (replacement Day 3)
    3. Tanar Aerdoth Lynched Day 2
    4. Duck999 Lynched Day 1
    5. Rain Dragon Killed Night 4
    6. Fleeing Coward Killed Night 3
    7. Vwulf DeMarcus
    8. AvatarVecna lynched Day 5
    9. Legato Endless Killed Night 2
    10. ThePhantom Killed Night 5
    11. Penguinator lynched Day 6
    12. Sprig
    13. Aventine Lynched Day 3
    14. braveheart lynched Day 4
    15. Count Dingdong Killed Night 1
    16. sphazre
    Last edited by Internet Flea; 2015-01-06 at 10:13 PM.
    Spoiler
    Show
    Quote Originally Posted by Tydude View Post
    I actually have two theories on why you're doing this, but neither make much sense and you would have to be insane to try them. It seems you are insane, which is great for my theories.
    Quote Originally Posted by ZarethG View Post
    I see your point, Internet Flea. However, I don't retract my assessment of your sanity.
    What kind of paranoid mind sees that as something else. ~ The Narrator, during Stranded in Space.


    (Sugar Shock avatar by Dirtytabs.)