Quote Originally Posted by Knaight View Post
I've never seen this. I've seen variation in character morality make games much more interesting. I've seen non-alignment mechanics to that effect drive games in interesting directions. Alignment? That I've never seen help. Even the example in the first post could easily have happened without alignment ever being involved.
It makes me wonder how alignment keeps making it on the books. Sure, people can largely ignore it if they want, but you'd think the rules would offer some explicit warnings based on the history of the game. Even rust monsters got a warning sidebar in 4th Edition.