Yeah Monte has some solid ideas, but he really needs a team to flesh them out for him.

The cyphers are a bit of a hit and miss thing. Mechanically they can add a lot of fun to a game. But trying to make them fit the fluff can be bloody hard.

"But why can i only carry X of them?"

"What do you mean i cant fix it so it works again?"

"So can i like study it an make more of them?"

They are a nice concept, but he half arsed it. And it tended to rub all my players wrong sooner or later.