Spoiler: Battle Info
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Dominic - Health: 61/61; Initiative: 10; Evasions: ATK 1 SATK 1 ANY 2; Injuries: 0
Arlo - Health: 0/70; Intiative: 5; Evasions: ATK 5+1 SATK 3+1 ANY 1+1; Injuries: 2
Deadshot - Health: 56/56; Intiative: 9; Evasions: ATK 1+1 SATK 1+1 ANY 1+1; Injuries: 0
Galen - Health: -7/52; Intiative: 15; Evasions: ATK 3+1 SATK 0+1 ANY 3+1; Injuries: 4
Gareth - Health: 50/50; Intiative: 5; Evasions: ATK 3+1 SATK 1+1 ANY 1+1; Injuries: 0

Buffs/Debuffs:
Deadshot:
-Focused Training: +1 to Accuracy, +2 to Skill Checks
-Inspired Training: +1 to Evasion, +2 to Save Checks
-Trained: +1 Attack Combat Stage
-Momentum: +2 to Accuracy & Evasion
-Momentum (Start of Dominic's Turn): 3


Dominic would smirk, if he hadn't lost twice in this match already. "End it Deadshot!" The cacnea would shoot again, piercing the hide of the growlithe pup.

Spoiler: Actions, Turn 2
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Dominic
Standard: Expend Momentum 2: Your Pokémon automatically rolls an 11 on one d20 Roll of your choice on their next turn

Deadshot
Standard: Use Poison Sting

Poison Sting
Attack vs AC 2: 11, +1 from Focused Training, +1 from Momentum
Damage: (1d6+30)[33] Physical Poison (DB 2: 1d6+3, +19 Attack, +8 SpecAttack)
If Crit: No Crit

Shift: None

Plus 1 Momentum at end of round, Plus 1 if Poison Sting Hits